RPM:PCs/Milady Rosalie: Difference between revisions
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* +4 Contacts | * +4 Contacts | ||
* +3 Resources; Provoke | * +3 Resources; Provoke | ||
* +2 Will; Rapport; Deceive | * +2 Will; Rapport; Deceive; Empathy | ||
* +1 Shoot | * +1 Shoot; Fight; Physique; Lore (Mythology); Lore (Arts & Sciences) | ||
=== Stunts and Extras === | === Stunts and Extras === | ||
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:: '''Drawback:''' ''Always On'' - Power Nullification is not so much a spell, but a state of being for Rosalie. She cannot turn off this power and it persist even while unconscious or asleep. Friendly casters must keep their distance when trying to get their own spells off and casting helpful magic on her is quite difficult due to this state of being. | :: '''Drawback:''' ''Always On'' - Power Nullification is not so much a spell, but a state of being for Rosalie. She cannot turn off this power and it persist even while unconscious or asleep. Friendly casters must keep their distance when trying to get their own spells off and casting helpful magic on her is quite difficult due to this state of being. | ||
:: '''Collateral Damage:''' ''Dragon's Curse'' - By concentrating, you can unleash a burst of energy that strikes at the heart of a magical individual. A nameless NPC with magical powers gets taken out instantly, while magic-powered named NPC or PCs must either take a mild consequence or lose access to their magic entirely until the end of the scene. This energy blast resonates throughout the area, causing everyone there—whether they have magical powers or not—to become dazed and disoriented. | :: '''Collateral Damage:''' ''Dragon's Curse'' - By concentrating, you can unleash a burst of energy that strikes at the heart of a magical individual. A nameless NPC with magical powers gets taken out instantly, while magic-powered named NPC or PCs must either take a mild consequence or lose access to their magic entirely until the end of the scene. This energy blast resonates throughout the area, causing everyone there—whether they have magical powers or not—to become dazed and disoriented. | ||
;'''Wealth and Resources: ''Familiar Face:''''' | |||
:You are known within your social circles. Once per session, upon meeting an NPC in your social circle, you may mark off a Wealth and Favor box to declare that you have met them before and create an aspect with one free invoke to represent your prior relationship. | |||
=== Stress and Consequences === | === Stress and Consequences === | ||
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=== Conditions === | === Conditions === | ||
'''Wealth and Favors''' <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> | '''Wealth and Favors''' <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> <i class="fa fa-square-o"></i> | ||
__NOTOC__ | __NOTOC__ |
Revision as of 21:06, 15 April 2017
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Milady Rosalie de Moreau Refresh 3
Aspects
- High Concept: Grand Dame Puppetmaster of the RPM
- Invoke: When I have to socially manipulate people or get things done within the RPM.
- Compel: I can often get tied-up in all of the strings that I have strung.
- Trouble: Lost my son in the revolution
- Invoke: Can better emphasize with those that have lost someone and are going through grief.
- Compel: This can distract her from current goals and also make her reluctant to strike at families.
- Aspect: Haunted by a Secret from the Revolution
- Invoke: I know a lot of dark and forbidden knowledge that I can dig through for an advantage.
- Compel: Some things are best left unsaid, and I have a mission that is bigger than me or anyone I'm with. This mission will never end.
- Aspect: Venerable Socialite
- Invoke: She gets benefits when mingling with high society.
- Compel: When in civil company, she must do what she can to keep up appearances.
- Aspect: They are only pawns
- Invoke: She is good at getting lower ranking people to do things they may not have otherwise and whipping them into doing things they normally wouldn't.
- Compel: It can cause her to be cruel and overstep her authority.
Game Aspect: Is this the end of the Revolution?
Game Aspect: Zusdarad the Bullfire is coming to destroy Lisway
Skills
- +4 Contacts
- +3 Resources; Provoke
- +2 Will; Rapport; Deceive; Empathy
- +1 Shoot; Fight; Physique; Lore (Mythology); Lore (Arts & Sciences)
Stunts and Extras
- Lie Whisperer
- +2 to all Empathy rolls made to discern or discover lies, whether they’re directed at you or someone else.
- Shadow in the Crowd
- You may use Contacts as opposed to Stealth when attempting to hide in social situations / large crowds due to knowing how to go unseen in group situations and crowds.
- Power: Power Nullification
- You can render your zone inhospitable to the use of magic. If someone attempts to use magic in your zone, and that power prompts opposition, increase its opposition by +2. If the magic doesn’t prompt opposition, they must overcome a Fair (+2) obstacle with Will to use it. This nullification field does not affect you, and you can dismiss it at will. Additionally, you always know who around you is magic user and generally what their magical abilities are.
- Drawback: Always On - Power Nullification is not so much a spell, but a state of being for Rosalie. She cannot turn off this power and it persist even while unconscious or asleep. Friendly casters must keep their distance when trying to get their own spells off and casting helpful magic on her is quite difficult due to this state of being.
- Collateral Damage: Dragon's Curse - By concentrating, you can unleash a burst of energy that strikes at the heart of a magical individual. A nameless NPC with magical powers gets taken out instantly, while magic-powered named NPC or PCs must either take a mild consequence or lose access to their magic entirely until the end of the scene. This energy blast resonates throughout the area, causing everyone there—whether they have magical powers or not—to become dazed and disoriented.
- Wealth and Resources: Familiar Face:
- You are known within your social circles. Once per session, upon meeting an NPC in your social circle, you may mark off a Wealth and Favor box to declare that you have met them before and create an aspect with one free invoke to represent your prior relationship.
Stress and Consequences
Physical 1 2 2
Mental 1 2 2
Mild 2 empty
Moderate 4 empty
Severe 6 empty
Extreme 8 empty, may only be used between major milestones and REPLACES one of your current aspects.
Conditions
Wealth and Favors