13thAge:Gear: Difference between revisions
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>Mqs Created page with "Category:13thAge Here are the example weapons/armors for each category from the 13th Age Core Rulebook. ;Melee Weapons: * Unarmed (p168): Str -2 vs AC, (lvl/2)d6 + str *..." |
>Mqs No edit summary |
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* Two-Weapon Fighting: Reroll a 2 on d20. | * Two-Weapon Fighting: Reroll a 2 on d20. | ||
* Small 1h: baton, club, dagger, knife, sickle | * Small 1h: baton, club, dagger, knife, sickle | ||
* Small 2h: | * Small 2h: big club, scythe | ||
* Light 1h: hand axe, javelin, mace, shortsword, wicked big knife | * Light 1h: hand axe, javelin, mace, shortsword, wicked big knife | ||
* Light 2h: spear | * Light 2h: spear |
Latest revision as of 02:20, 11 October 2016
Here are the example weapons/armors for each category from the 13th Age Core Rulebook.
- Melee Weapons
- Unarmed (p168): Str -2 vs AC, (lvl/2)d6 + str
- Two-Weapon Fighting: Reroll a 2 on d20.
- Small 1h: baton, club, dagger, knife, sickle
- Small 2h: big club, scythe
- Light 1h: hand axe, javelin, mace, shortsword, wicked big knife
- Light 2h: spear
- Heavy 1h: bastard sword, battleaxe, flail, hammer, longsword, morningstar, scimitar
- Heavy 2h: dire flail, dwarven double-axe, greataxe, greatsword, halberd, polearms, heavy warhammer
- Ranged Weapons
- Attack Nearby Only:
- Small, thrown: baton, club, dagger, knife, sickle
- Small, crossbow: hand crossbow
- Attacks Far at -2
- Light, thrown: axe, javelin, spear
- Attacks Far
- Light, crossbow: light crossbow
- Light, bow: shortbow, sling
- Heavy, crossbow: heavy crossbow
- Heavy, bow: longbow
- Armor
- Light: Heavily padded vest, leather armor, studded leather, cured animal hide, a suit of quicksilver beetles, dragonhide, light chainmail shirt
- Heavy: Heavy chainmail, ring armor, scale mail, half-plate, plate armor, most dragonscale armor
- Shield: Generally +1