Disposable:Gamedays: Difference between revisions
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*Roll-everything '' - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc'' | *Roll-everything '' - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc'' | ||
*Animals '' - everyone plays an enlightened animal with class levels'' | *Animals '' - everyone plays an enlightened animal with class levels'' | ||
*[Under]water '' - an oceanic if not underwater game'' | |||
*True20 '' - A d20 system with stripped-down base classes and every class ability is a feat/feat tree'' | *True20 '' - A d20 system with stripped-down base classes and every class ability is a feat/feat tree'' | ||
*Buy The Numbers '' - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system'' | *Buy The Numbers '' - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system'' |
Revision as of 21:39, 4 January 2008
Why
Daryl and Randy have been craving a bit more gaming lately. It's fun!
Who
Participants
- Daryl
- Randy
Invite
- Joey
- Joe
- Mike
- more...
When
Weekends
- Saturday
- Morning (10:30 - 3:30ish?)
- Afternoon (1 - 6ish?)
- Sunday
- Morning
- Afternoon
Where
- Daryl's
- Pitt conference room?
- Alternate/switch locations?
What
Themes to play
- Roll-everything - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc
- Animals - everyone plays an enlightened animal with class levels
- [Under]water - an oceanic if not underwater game
- True20 - A d20 system with stripped-down base classes and every class ability is a feat/feat tree
- Buy The Numbers - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system
- Gestalt - D&D variant where every character gains 2 classes per level
- Group Builds
- All-the-same-class - everyone has to play different builds of the same class, such as everyone picks a different god for their cleric or a different school to specialize in for wizard, or different feat trees for a fighter
- No-martial - no one can play a +1/level BAB class
- No-spellcasters - no one can have any spells
Other systems?
- Ars Magica - A d10-centric troupe-based system (players create a group as a group, not individual characters -- of varying degrees of power to control multiple ones and tell a story with more actors)
- Paranoia - humoorous, dark humorous, or just dark dystopian sci-fi
- Unisystem - a d10-centric rules-medium system with a lot of customizability