Disposable:Gamedays: Difference between revisions
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Wizardoest (talk | contribs) added 4e playtest |
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Themes to play | Themes to play | ||
*Roll-everything '' - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc'' | *Roll-everything '' - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc'' | ||
*Animals '' - everyone plays an enlightened animal with class levels'' | *Animals '' - everyone plays an enlightened animal with class levels'' (Mike) | ||
*[Under]water '' - an oceanic if not underwater game'' | *[Under]water '' - an oceanic if not underwater game'' (Mike) | ||
*True20 '' - A d20 system with stripped-down base classes and every class ability is a feat/feat tree'' | *True20 '' - A d20 system with stripped-down base classes and every class ability is a feat/feat tree'' (Daryl) | ||
*Buy The Numbers '' - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system'' | *Buy The Numbers '' - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system'' (Daryl) | ||
*Gestalt '' - D&D variant where every character gains 2 classes per level'' | *Gestalt '' - D&D variant where every character gains 2 classes per level'' | ||
*Group Builds | *Group Builds |
Revision as of 22:21, 20 May 2008
Why
Daryl and Randy have been craving a bit more gaming lately. It's fun!
How
By playing a series of mini-campaigns or one-or-two-off games to try out different things.
Who
Participants
- Daryl
- Randy
Invite
- Joey
- Joe
- Mike
- more...
When
Weekends
- Saturday
- Morning (10:30 - 3:30ish?)
- Afternoon (1 - 6ish?)
- Sunday
- Morning
- Afternoon
Where
- Daryl's
- Pitt conference room?
- Alternate/switch locations?
What
Themes to play
- Roll-everything - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc
- Animals - everyone plays an enlightened animal with class levels (Mike)
- [Under]water - an oceanic if not underwater game (Mike)
- True20 - A d20 system with stripped-down base classes and every class ability is a feat/feat tree (Daryl)
- Buy The Numbers - A d20 system where everything from hit dice and BAB to class abilities are purchased within a point-based system (Daryl)
- Gestalt - D&D variant where every character gains 2 classes per level
- Group Builds
- All-the-same-class - everyone has to play different builds of the same class, such as everyone picks a different god for their cleric or a different school to specialize in for wizard, or different feat trees for a fighter
- No-martial - no one can play a +1/level BAB class
- No-spellcasters - no one can have any spells
- http://www.d20srd.org/indexes/variantAdventuring.htm
- Defense Bonus/Armor as DR/Armor Damage Conversion
Other systems?
- Ars Magica - A d10-centric troupe-based system (players create a group as a group, not individual characters -- of varying degrees of power to control multiple ones and tell a story with more actors)
- Paranoia - humoorous, dark humorous, or just dark dystopian sci-fi
- Unisystem - a d10-centric rules-medium system with a lot of customizability
- 4th Edition Playtest - Either with the pregen rules already posted or when the system is released in June.