Disposable:The Hunting of the Crimson Lord: Difference between revisions
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=== Classes Permitted === | === Classes Permitted === | ||
*Barbarian | *'''Barbarian''' | ||
*Fighter | **Spell Sense Variant (Complete Mage) | ||
*Monk | **Beserker Strength Variant (PH2) | ||
*Paladin | **Totem Variant (UA) | ||
*Ranger | **Divine Barbarian Variants (Complete Champion) | ||
*Rogue | *'''Fighter''' | ||
*Soulknife | **Elusive Attack, Counterattack, and Overpowering Attack Variants (PH2) | ||
*Artificer (Eberron) | **Divine Fighter Variants (Complete Champion) | ||
*Dragon Shaman (PH2) | *'''Monk''' | ||
*Dragonfire Adept (Dragon Magic) | **Soulwarp Strike Variant (Complete Mage) | ||
*Factotum (Dungeonscape) | **Spell Reflection Variant (Complete Mage) | ||
**Decisive Strike Variant (PH2) | |||
**Fighting Styles Variant (UA) | |||
**Divine Monk Variants (Complete Champion) | |||
*'''Paladin''' | |||
**A paladin may cast spells | |||
**Nonspellcasting Variant (Complete Warrior) | |||
**Curse Breaker Variant (Complete Mage) | |||
**Divine Counterspell Variant (Complete Mage) | |||
**Charging Smite Variant (PH2) | |||
**Holy Warrior Variant (Complete Champion) | |||
*'''Ranger''' | |||
**A ranger may cast spells | |||
**Nonspellcasting Variant (Complete Warrior) | |||
**Favored Enemy list is expanded to include Arcane Casters, Divine Casters, & Psionic Manifesters | |||
**Spell Reflection Variant (Complete Mage) | |||
**Distracting Attack Variant (PH2) | |||
**Divine Ranger Variants (Complete Champion) | |||
*'''Rogue''' | |||
**Spell Reflection Variant (Complete Mage) | |||
**Spell Sense Variant (Complete Mage) | |||
**Disruptive Attack Variant (PH2) | |||
**Divine Rogue Variants (Complete Champion) | |||
*'''Soulknife''' | |||
*'''Artificer''' (Eberron) | |||
*'''Dragon Shaman''' (PH2) | |||
*'''Dragonfire Adept''' (Dragon Magic) | |||
*'''Factotum''' (Dungeonscape) | |||
**A factotum may cast spells | **A factotum may cast spells | ||
*Knight (PH2) | *'''Knight''' (PH2) | ||
*Marshal (MH) | *'''Hexblade''' (CAdv) | ||
*Ninja (CS) | **Dark Companion Variant (PH2) | ||
*Samurai (CW) | *'''Marshal''' (MH) | ||
*Scout (CAdv) | **Adrenaline Boost Variant (PH2) | ||
*'''Ninja''' (CS) | |||
*'''Samurai''' (CW) | |||
*'''Scout''' (CAdv) | |||
**The scout will not have trapfinding. | **The scout will not have trapfinding. | ||
*Spellthief | **Spell Reflection Variant (Complete Mage) | ||
**Dungeon Specialist Variant (PH2) | |||
*'''Spellthief''' | |||
**A spellthief may cast spells. | **A spellthief may cast spells. | ||
*Swashbuckler (CW) | *'''Swashbuckler''' (CW) | ||
*Warlock (CA) | **Shield of Blades Variant (PH2) | ||
*'''Warlock''' (CA) | |||
==== Special Classes Available ==== | ==== Special Classes Available ==== |
Revision as of 14:48, 21 May 2008
Next Disposable Gameday to be run by Randy.
About Hunting the Crimson Lord
Flavorful description of the hook goes here.
Theme for the Gameday
The variation for this gameday is testing the mettle of a nonspellcasting group against a powerful spellcaster and their minions.
Classes Permitted
- Barbarian
- Spell Sense Variant (Complete Mage)
- Beserker Strength Variant (PH2)
- Totem Variant (UA)
- Divine Barbarian Variants (Complete Champion)
- Fighter
- Elusive Attack, Counterattack, and Overpowering Attack Variants (PH2)
- Divine Fighter Variants (Complete Champion)
- Monk
- Soulwarp Strike Variant (Complete Mage)
- Spell Reflection Variant (Complete Mage)
- Decisive Strike Variant (PH2)
- Fighting Styles Variant (UA)
- Divine Monk Variants (Complete Champion)
- Paladin
- A paladin may cast spells
- Nonspellcasting Variant (Complete Warrior)
- Curse Breaker Variant (Complete Mage)
- Divine Counterspell Variant (Complete Mage)
- Charging Smite Variant (PH2)
- Holy Warrior Variant (Complete Champion)
- Ranger
- A ranger may cast spells
- Nonspellcasting Variant (Complete Warrior)
- Favored Enemy list is expanded to include Arcane Casters, Divine Casters, & Psionic Manifesters
- Spell Reflection Variant (Complete Mage)
- Distracting Attack Variant (PH2)
- Divine Ranger Variants (Complete Champion)
- Rogue
- Spell Reflection Variant (Complete Mage)
- Spell Sense Variant (Complete Mage)
- Disruptive Attack Variant (PH2)
- Divine Rogue Variants (Complete Champion)
- Soulknife
- Artificer (Eberron)
- Dragon Shaman (PH2)
- Dragonfire Adept (Dragon Magic)
- Factotum (Dungeonscape)
- A factotum may cast spells
- Knight (PH2)
- Hexblade (CAdv)
- Dark Companion Variant (PH2)
- Marshal (MH)
- Adrenaline Boost Variant (PH2)
- Ninja (CS)
- Samurai (CW)
- Scout (CAdv)
- The scout will not have trapfinding.
- Spell Reflection Variant (Complete Mage)
- Dungeon Specialist Variant (PH2)
- Spellthief
- A spellthief may cast spells.
- Swashbuckler (CW)
- Shield of Blades Variant (PH2)
- Warlock (CA)
Special Classes Available
- Shadowcaster (Tome of Magic)
- Truenamer (Tome of Magic)
- Classes from Tome of Battle are being considered.
Feats
Spells
To tone down lethality, spells of the "save or die" variety will not be used.