User:Askewnotion/PCs/Sunshine Harpell/Character Sheet: Difference between revisions
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Revision as of 20:55, 7 July 2008
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Wizard 2/ Fighter 4/ Abjurant Champion 4 (ECL 10)
Race:Human (Harpell)
Alignment: LG | Size: M
Patron Deity: None
Abilities
Str 16 +3 |
Dex 12 +1 |
Con 12 +1 |
Int 16 +3 |
Wis 8 -1 |
Cha 15 +2
Defense
AC: 11-25 / Touch: 11-13, Flatfooted: 10-24
(+1 Dex; [+4 armor mage armor; +9 armor luminous armor; +8 shield shield; +2 deflection Protection from Evil)
HP: 73 / HD: 2d4+8d10+10
Initiative: +1 / Speed: 30'
Fort: 6 / Reflex: 3 / Will: 7
Attacks
- +1 Nightling Cleaver +14/+9 / 1d10+6 / 18-20x2 / s
+1 damage to evil beings, +1d4 damage to undead and evil outsiders ~ Good aligned / Magic - Adamantine Nightling Cleaver +14/+9 / 1d10+5 / 18-20x2 / s
+1 damage to evil beings, +1d4 damage to undead and evil outsiders ~ Good aligned / Adamantine - Silver Nightling Cleaver +13/+8 / 1d10+4 / 18-20x2 / s
+1 damage to evil beings, +1d4 damage to undead and evil outsiders ~ Good aligned / Silver - Cold Iron Nightling Cleaver +13/+8 / 1d10+5 / 18-20x2 / s
+1 damage to evil beings, +1d4 damage to undead and evil outsiders ~ Good aligned / Cold Iron
- Touch +9
Space/Reach: 5 ft./5 ft. Base Attack: +7/+2
Feats
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Skills
Languages: Common, Draconic |
Special Abilities
Monk
- Flurry of Blows (Ex): When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a –2 penalty, as does each other attack made that round. A monk must use a full attack action (see page 143) to strike with a flurry of blows.
- Evasion (Ex): If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the monk is wearing light armor or no armor.
- Still Mind (Ex): +2 bonus on saving throws against spells and effects from the school of enchantment.
Ur-Priest
- Rebuke Undead (Su): Like an evil cleric, an ur-priest of 2nd level or higher can rebuke undead. He uses his ur-priest level as the cleric level for determining success and damage (see Turn or Rebuke Undead, page 159 of the Player’s Handbook).
Trained by the Dark Dogs
- Panther Stance: As a swift action, the character may activate Panther Stance, which grants the character Improved Unarmed Strike for a number of rounds equal to 3+dex modifier. Additionally the character may Deflect Arrows per the feat, but using this ability ends the Panther Stance. Panther Stance is usable once per day.
- Way of the Panther: You have access to the Ninja base class.
Cleric Spells and Abilities
Cleric Spells: 6/4/4/3/2
Caster level 10
Ranges:
Close 50, medium 200, long 800
Sorcerer Spells and Abilities
Sorcerer Spells: 6/5
Caster level 2
Known level 0: Amanuensis, Caltrops, Launch Item, Light, Prestidigitation
Known level 1: Mage Armor, Shield
Ranges:
Close 30, medium 120, long 480