Wild:PC/Fuelwen: Difference between revisions
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>T3knomanser mNo edit summary |
>T3knomanser m See, doesn't that look pretty? And I am actually doing stuff at work today too, believe it or not. SRSLY. |
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= Feats = | = Feats = | ||
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== Level == | |||
[[Wild:Fuelwen/Feats#Survivor|Survivor]] | |||
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== DP Feats == | == DP Feats == | ||
[[Wild:Fuelwen/Feats#Stalker|Stalker]] | |||
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== Class== | == Class== | ||
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== Racial == | == Racial == | ||
* Blindsense (Ex) | * [[Wild:Fuelwen/Feats#Blindsense (Ex)|Blindsense (Ex)]] | ||
* Freshwater Sensitivity (Ex) | * [[Wild:Fuelwen/Feats#Freshwater Sensitivity (Ex)|Freshwater Sensitivity (Ex)]] | ||
* Light Blindness (Ex) | * [[Wild:Fuelwen/Feats#Light Blindness (Ex)|Light Blindness (Ex)]] | ||
* Speak with Sharks (Ex) | * [[Wild:Fuelwen/Feats#Speak with Sharks (Ex)|Speak with Sharks (Ex)]] | ||
* Rake (Ex) | * [[Wild:Fuelwen/Feats#Rake (Ex)|Rake (Ex)]] | ||
* Tentacles (Ex) | * [[Wild:Fuelwen/Feats#Tentacles (Ex)|Tentacles (Ex)]] | ||
* Ink Cloud (Ex) | * [[Wild:Fuelwen/Feats#Ink Cloud (Ex)|Ink Cloud (Ex)]] | ||
* Amphibious (Ex) | * [[Wild:Fuelwen/Feats#Amphibious (Ex)|Amphibious (Ex)]] | ||
* Darkvision 60' | * Darkvision 60' | ||
* | * Multiattack (see [[Wild:Fuelwen#Routines|Routines]]) | ||
* Weapon Proficiency(Trident) | * Weapon Proficiency(Trident) | ||
* Weapon Proficiency(Heavy Crossbow) | * Weapon Proficiency(Heavy Crossbow) | ||
* Weapon Proficiency(Natural Attacks) | * Weapon Proficiency(Natural Attacks) | ||
* Skills | * [[Wild:Fuelwen/Feats#Skills|Skill Bonuses]] | ||
** +8 | ** +8 swim, +4 stealth, notice when under water, +4 survival, prof(hunter), +4 animals(sharks) | ||
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= Spells = | = Spells = |
Revision as of 15:00, 13 January 2009
File:Fuelwen.jpg |
Fuelwen
Pronounced: fewh-vfen
BioStats
Specials
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Attributes
Misc
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SavesFORT: 4 REF: 5 WILL: 3 |
AttacksBAB: 2 Melee: 6 Ranged: 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons
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Routines
Attacks with a * only add half the strength bonus to their damage. All natural attacks listed deal 1d4 damage. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core
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Knowledges
Languages
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Feats
Level |
DP Feats |
Class |
Racial
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Spells
Equipment
- Cash: 1618
- Masterwork Aquatic Longbow +4(composite) (1100gp)
- Normal longbow, but when it fires Sea Arrows, undersea range penalties are ignored.
- 1d8 + STR + 4 DAM
- x3 crit
- 100ft range increment
- 3lb
- p.
- +1 accuracy
- Masterwork Trident (345gp)
- 1D8dam
- x2 crit
- 10ft range increment
- 4lb
- p.
- +1 accuracy
- Colored metal: purple
- Mithral Chain Shirt (1,000gp mithral cost, + (100gp armor cost * 2 for unusual creature))
- AC: 4
- Max Dex: +6
- Arcane Spell Failure: 10%
- 10lb.
- Backpack (2gp)
- 2lb.
- Arrows(40) (2gp)
- 6#
- Sea Arrows(20) (2gp)
- 3#
- Rope, Silk (10gp)
- 50'
- 5#
- Sundark Goggles (10gp)
- Immune to dazzle
Comments
Planned progression:
- get a few levels in Duskblade to build a decent magic repertoire.
- Pick up Improved Multiattack and Improved Natural Attack along the way.
- get a couple levels of Beastmaster to get a sharky animal companion. That can fly. And breathe air.