Wild:PC/Fuelwen/Printable: Difference between revisions
From Drinking and Dragons
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| {{Wild:Fuelwen/Logsheet}} | | {{Wild:PC/Fuelwen/Logsheet}} |
Revision as of 16:51, 8 February 2009
Fuelwen
Fuelwen
Pronounced: fewh-vfen
Routines
- Keen 4-handed falchion +20 (2D4) (15-20 x2)
- Bastard Sword
- Bastard Sword +20 (1d10+4) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Tentacle +19 (1d4+2) / Tentacle +19 (1d4+2) / Bite +19 (1d4+2) / Bastard +15 (1d10+4)
- Unarmed
- Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +19 (1d6+4) / Bite +20 (1d4+2) / Tentacle +20 (1d4+2) / Tentacle +20 (1d4+2) / Talon +15 (1d6+4)
- Ranged
- Composite Longbow: +15/+10 (1D8+4)
- Net
- Net: +15 (ranged touch attack)
If underwater add: Rake +20 (1d4+2) / Rake +20 (1d4+2)
Bio
Stats
- Name: Fuelwen
- Race: Sahuagin/Octopus
- Level: 10(Duskblade)+2(Racial HD)+3(Racial LA)
- Alignment: Lawful Neutral
- Deity: Sekolah
- Age: 17
- Gender: M
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Attributes
Attr |
Stat |
Mod
|
STR |
19(23) |
+6
|
DEX |
12 |
+1
|
CON |
18 |
+4
|
INT |
20 |
+5
|
WIS |
10 |
+0
|
CHA |
14 |
+2
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Misc
- HP: 127
- Touch: 14
- Current Armor: 28 (10 + 5 natural + 5 mithril breastplate + 1 natural enhancement + 1 armor enhancement + 1 insight + 2 variable shield (heavy shield) + 2 deflection + 1 DEX)
- Speed: 30' (60' swimming)
- DP: 0
- AP: 10
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Saves
- FORT:8+4:12(15)
- REF: 6+1:6(9)
- WILL: 7 +2:9(11)
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Skills
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Core
Name |
Stat |
Ranks |
Stat Bonus |
Other Bonuses
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Acrobatics |
DEX |
|
Animals |
CHA |
9 |
+2 |
+4 working with sharks;
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Athletics |
STR |
3 |
+4 |
+8 to swim
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Concentration |
CON |
8 |
+4, +4 combat casting
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Craft |
INT |
|
Deception |
CHA |
|
Influence |
CHA |
1 |
+2
|
Heal |
WIS |
4 |
+0 |
+2 survivor
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Inspect |
INT |
3 |
+5
|
Legerdemain |
DEX |
|
Linguistics |
INT |
10 |
+5
|
Mechanics |
DEX |
|
Notice |
WIS |
7 |
+0 |
+4 underwater
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Perform |
CHA |
|
Profession(Hunter) |
WIS |
14 |
+0 |
+2 racial,+2 stalker |
free skill
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Profession(Soldier) |
WIS |
2 |
+0
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Streetwise |
WIS |
3 |
+0
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Spellcraft |
INT |
8 |
+5
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Stealth |
DEX |
7 |
+1 |
+4 hide under water,+2 to move silently stalker
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Survival |
WIS |
9 |
+0 |
+2 racial, +2 survivor
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Use Magic Device |
CHA |
|
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Knowledges
- Local: 2
- Nature: 3
- Tactics: 14 (free)
- Planes: 8
- Geography: 7 (1 from wiki bonus)
- Arcana: 2
- Dungeoneering: 4
- Religion: 4
Languages
- Sahuagin
- Common
- Aquan
- Elven
- Draconic
- Celestial
- Giant
- Infernal
- Goblin
- Dwarven
- Terran
- Halfling
- Ignan
- Gith
- Abyssal
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Feats
Level
|
DP
- Stalker
- Exotic Weapon Prof (Net)
- Exotic Weapon Prof (Bastard Sword)
- Avoid Frustration (free): 1/day, may use a knowledge skill to add to saves as a free action, per Dark Knowledge
- Better Materials (+2 to CL when casting a spell, 4 uses)
- +1 to saves vs negative energy damage (hp damage only)
- 1/day (Ex) Master's Touch (CL=HD)
- Dimensional Anchor (CL=ECL) (once)
- Iron Will
- Cleave (Wiki)
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Class
Duskblade
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Racial
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Spells
Spell Like
(7/day)
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Level 0
(6/day) 2 + INT mod + 1/level past 1
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Level 1
(9/day) 2 + 1/level past one
Level 2
(8/day)
- Dimension Hop
- Touch of Idiocy
- Combust (1D8/CL fire, DC15 or subject catches fire)
- Belker Claws (2D12, lasts cl/3 rounds, doing 2D12 each round) (SC)
- Rainbow Burst (PHB2)
- Summon Monster 2
- Summon Nature's Ally 2
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Level 3
(4/day)
- Regroup
- Vampiric Touch
- Summon Monster 3
- Summon Nature's Ally 3 (Sharks only)
- Spell Vuln
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Equipment
Weapons
Item |
Damage |
Crit |
Range |
Weight |
Type |
Notes
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Masterwork Aquatic Longbow +4(composite) |
1d8 + STR |
x3 |
100' |
3# |
p |
+1 accuracy,ignore underwater range penalties
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Masterwork Trident |
1D8+STR |
x2 |
10' |
4# |
p |
+1 accuracy,Colored metal(purple)
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Bastard Sword of Spellstoring |
1d10+STR |
19-20x2 |
- |
6# |
s |
masterwork, spellstoring
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Net |
- |
- |
10' |
6# |
- |
Ranged touch attack to entangle. See Rules.
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Armor and Protective Items
Item |
AC Bonus |
Max Dex |
Spell Fail |
Weight |
Notes
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Mithral Breast Plate +1t |
+5(+1 enhancement) |
+6 |
10% |
10# |
For tentacled creature only
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Ring of Prot |
+2 deflection |
- |
- |
- |
-
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Variable Shield |
+1 |
+6 |
10% |
5# |
-
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Amulet of Natural Armor |
+1 natural armor enhancement bonus |
- |
- |
- |
-
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Other Equipment
- Belt of Ogre Strength (STR+4)
- Backpack
- Arrows(40)
- Sea Arrows(20)
- Rope, Silk(50')
- Sundark Goggles
- 3 doses of gods' blood
Planned progression:
- get a few levels in Duskblade to build a decent magic repertoire.
- Pick up
Improved Multiattack and Improved Natural Attack(Talon) along the way.
Logsheet
Inventory
Weapons & Armor (16#)
- +1 Binding Returning Harpoon (1d10) (x2) 30'(wiki)
- Keen 4-handed falchion (2D4) (15-20 x2)
- Bastard Sword of Spellstoring (1D10)
- Masterwork Aquatic Longbow +4(composite) (1100gp)/3#
- Masterwork Trident (315gp)/4#
- Net (20gp)/6#
Slotted Items
Head:
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~
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Eye/Goggles:
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Sundark Goggles (10gp)
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Neck:
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Amulet of Natural Armor +1
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Vest/Torso:
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~
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Robe/Armor:
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Mithral Breastplate (5400gp))/10#
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Cloak:
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Cloak of Resistance +2 / Cape of the Mountebank
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Belt:
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~
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Arms/Wrist:
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Bracers of Mighty Fists
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Gloves:
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~
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Ring-right:
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Ring of Protection+1
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Ring-left:
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~
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Boots:
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~
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Shield:
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Variable Shield
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Other:
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Ioun Stone (Dusty Rose)
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Carried (11#)
- Backpack (2gp)/2#
- Arrows(40) (2gp)/6#
- Sea Arrows (2gp)/3#
Consumables
- (3) Potion of Cure Serious
- (4) Potion of Cure Mod
- (1) Shield of Faith +4
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Encumbrance 100/200/300
Current: 24#
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Effects Active
- Sundark Goggles: immune to dazzled effects from bright light.
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