Wild:PC/Brilla/Invocations: Difference between revisions
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*'''Beguiling Influence (2nd):''' You can invoke this ability to beguile and bewitch your foes. You gain a +6 bonus on Bluff, Diplomacy, and Intimidate checks for a period of 24 hours. | *'''Beguiling Influence (2nd):''' You can invoke this ability to beguile and bewitch your foes. You gain a +6 bonus on Bluff, Diplomacy, and Intimidate checks for a period of 24 hours. | ||
*'''Sickening Blast (2nd):''' This eldritch essence invocation allows you to change your eldritch blast into a sickening blast. Any living creature struck by a sickening blast must make a Fortitude save or become sickened for 1 minute. A sickened creature struck by a second sickening blast is not affected by the sickening aspect of the blast but still takes damage normally. | *'''Sickening Blast (2nd):''' This eldritch essence invocation allows you to change your eldritch blast into a sickening blast. Any living creature struck by a sickening blast must make a Fortitude save or become sickened for 1 minute. A sickened creature struck by a second sickening blast is not affected by the sickening aspect of the blast but still takes damage normally. | ||
*'''See the Unseen (2nd):''' When you use this invocation, you can activate great powers of vision, allowing you to see invisible creatures and objects (as ''see invisibility''). You also gain darkvision out to 60 feet for a period of 24 hours. |
Revision as of 17:26, 24 July 2009
Least
- Beguiling Influence (2nd): You can invoke this ability to beguile and bewitch your foes. You gain a +6 bonus on Bluff, Diplomacy, and Intimidate checks for a period of 24 hours.
- Sickening Blast (2nd): This eldritch essence invocation allows you to change your eldritch blast into a sickening blast. Any living creature struck by a sickening blast must make a Fortitude save or become sickened for 1 minute. A sickened creature struck by a second sickening blast is not affected by the sickening aspect of the blast but still takes damage normally.
- See the Unseen (2nd): When you use this invocation, you can activate great powers of vision, allowing you to see invisible creatures and objects (as see invisibility). You also gain darkvision out to 60 feet for a period of 24 hours.