A talk:PC/Vicente Eisner: Difference between revisions
From Drinking and Dragons
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No armor until can afford wild armor that stays with you after shape change. Great Club with Shillelagh and Spikes... Character will become the party's "reliably can hit and deal damage against one target" character. I'd concentrate on keeping the to-hit bonus maximized. --[[User:Mqs|Mqs]] 20:51, 20 July 2009 (UTC) | No armor until can afford wild armor that stays with you after shape change. Great Club with Shillelagh and Spikes... Character will become the party's "reliably can hit and deal damage against one target" character. I'd concentrate on keeping the to-hit bonus maximized. I strongly recommend power attack, since the system almost makes it necessary to deal damage properly when trying to overcome DR. DR/magic is going to be a killer in this campaign. --[[User:Mqs|Mqs]] 20:51, 20 July 2009 (UTC) | ||
::And before I hear, "but that's Belos...", it is now. But Belos is eventually going to be more of a battlefield control character, or that's the hope. --[[User:Mqs|Mqs]] 20:52, 20 July 2009 (UTC) | ::And before I hear, "but that's Belos...", it is now. But Belos is eventually going to be more of a battlefield control character, or that's the hope. --[[User:Mqs|Mqs]] 20:52, 20 July 2009 (UTC) |
Revision as of 20:54, 20 July 2009
No armor until can afford wild armor that stays with you after shape change. Great Club with Shillelagh and Spikes... Character will become the party's "reliably can hit and deal damage against one target" character. I'd concentrate on keeping the to-hit bonus maximized. I strongly recommend power attack, since the system almost makes it necessary to deal damage properly when trying to overcome DR. DR/magic is going to be a killer in this campaign. --Mqs 20:51, 20 July 2009 (UTC)
- And before I hear, "but that's Belos...", it is now. But Belos is eventually going to be more of a battlefield control character, or that's the hope. --Mqs 20:52, 20 July 2009 (UTC)