Drinking & Dragons

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The people with 2 arms are going to be outnumbered soon! For super jumping powers, may I recommend mental leap. --[[User:Askewnotion|Askewnotion]] 17:09, 4 June 2010 (UTC)
::The less you know - Snakes have twin semipenes. --[[User:Arz|Arz]] 21:18, 7 June 2010 (UTC)
*Might want to look @ swashbuckler or psychic warrior for the feat instead of fighter.--[[User:Arz|Arz]] 15:02, 9 June 2010 (UTC)
;Psychic Warrior
: d8 HD
: 2+int skills
: 1st level power (Inertial Armor)
: Would need to assign another point to Wis
: 3/4 BAB
;Swashbuckler
: d10 HD
: 4+int
: Full BAB
;Fighter
: d10 HD
: 2+int
: Full BAB
Swashbuckler it is! --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 16:25, 9 June 2010 (UTC)
== Movement bonuses ==
Would the bonus speed from Scout (+10' enhancement) and the feat Speed of Thought (+10' insight) apply to all movement modes? --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 21:01, 7 June 2010 (UTC)
::Scout is linked to "base land speed". Speed of thought applies to all since it is not limited. If Spd is your thing, Xeph burst is the king = ~+30' competence bonus to all spds.--[[User:Arz|Arz]] 21:18, 7 June 2010 (UTC)
::: Thanks Mike. Xeph burst is limited times per day. I'm looking for persistent speed boosts. Currently 50' land speed is good. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 00:22, 8 June 2010 (UTC)
== Potential Feats ==
== Potential Feats ==


* Ancestral Guidance, Races of Eberron: Permits rerolling of an action die, taking the new result
* Ancestral Guidance, Races of Eberron: Permits rerolling of an action die, taking the new result
* Psionic Luck, Magic of Eberron: Expend Psionic focus to roll d12 instead of d8 for action points
* Psionic Luck, Magic of Eberron: Expend Psionic focus to roll d12 instead of d8 for action points
* Battle Jump, Unapproachable East p42: execute a charge from above! Read it, perfect for Tsk!

Revision as of 20:58, 1 October 2010

Potential Feats

  • Ancestral Guidance, Races of Eberron: Permits rerolling of an action die, taking the new result
  • Psionic Luck, Magic of Eberron: Expend Psionic focus to roll d12 instead of d8 for action points
  • Battle Jump, Unapproachable East p42: execute a charge from above! Read it, perfect for Tsk!