Difference between revisions of "NW talk:Rules"
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:Ditto "Dodge Bonus" and "Cancel Fatigue". --[[User:Mqs|Mqs]] 15:50, 1 January 2011 (UTC) | :Ditto "Dodge Bonus" and "Cancel Fatigue". --[[User:Mqs|Mqs]] 15:50, 1 January 2011 (UTC) | ||
:: Yes. I can see ''Heroic Feat'' use being problematic, especially when additional material is permitted into the game. (I anticipate introducing the splat book material over time.) My reason for removing ''Dodge Bonus'' and ''Cancel Fatigue'' was to simplify Conviction uses and on reflection I've decided that is a poor reason for removal. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 17:38, 1 January 2011 (UTC) | :: Yes. I can see ''Heroic Feat'' use being problematic, especially when additional material is permitted into the game. (I anticipate introducing the splat book material over time.) My reason for removing ''Dodge Bonus'' and ''Cancel Fatigue'' was to simplify Conviction uses and on reflection I've decided that is a poor reason for removal. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 17:38, 1 January 2011 (UTC) | ||
Are INT bonus languages bonus languages Fluent or Passable? --20:08, 2 January 2011 (UTC) |
Revision as of 12:08, 2 January 2011
Purposeful omission of "Heroic Feat" conviction use? --Mqs 15:50, 1 January 2011 (UTC)
- Ditto "Dodge Bonus" and "Cancel Fatigue". --Mqs 15:50, 1 January 2011 (UTC)
- Yes. I can see Heroic Feat use being problematic, especially when additional material is permitted into the game. (I anticipate introducing the splat book material over time.) My reason for removing Dodge Bonus and Cancel Fatigue was to simplify Conviction uses and on reflection I've decided that is a poor reason for removal. --Randy (Talk) 17:38, 1 January 2011 (UTC)
Are INT bonus languages bonus languages Fluent or Passable? --20:08, 2 January 2011 (UTC)