Drinking & Dragons

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=== Character Choices ===
=== Character Choices ===
Ability scores:
==== Ability Scores ====
  Str +1 Int +2
Strength +1
  Dex +2 Wis +0
Dexterity +2
  Con +1 Cha +0
Constitution +1
Intelligence +2
Wisdom +0
Charisma +0


Background:
==== Background ====
  Born in the far reaches of the Old World, Eastern Doctors are valued by the upper classes for their unparalleled knowledge of the human body. The lower classes, beyond racism, accuse them of charlatanry, sorcery, or even demonism.
Near East Doctor (See "Shadow Sorcerer" modern setting arcane backgrounds)
  Near East Doctor (See "Shadow Sorcerer" modern setting arcane backgrounds)
Born in the far reaches of the Old World, Eastern Doctors are valued by the upper classes for their unparalleled knowledge of the human body. The lower classes, beyond racism, accuse them of charlatanry, sorcery, or even demonism.
Bonus Feats: Iron Will, Skill Focus (Medicine)
* Bonus Feats: Iron Will, Skill Focus (Medicine)
Bonus Skills: Medicine, Knowledge (Life Sciences)
* Bonus Skills: Medicine, Knowledge (Life Sciences)
Favored Feats: Erase Signature, Subtle Signature
* Favored Feats: Erase Signature, Subtle Signature


Skills: 4+2
==== Skills ====
Concentration
* Concentration
Knowledge (Life Sciences) [b]
* Knowledge (Life Sciences) [b]
Knowledge (Physical Sciences)
* Knowledge (Physical Sciences)
Legerdemain (Escape Artist, Sleight of Hand)
* Legerdemain (Escape Artist, Sleight of Hand)
Medicine [b]
* Medicine [b]
Notice
* Notice
Streetwise (Gather Information, Sense Motive)
* Streetwise (Gather Information, Sense Motive)
Survival (Navigate, Survival)
* Survival (Navigate, Survival)
Languages: "Trade Tongue", "Eastern People Language" (primary), "Classical Philosophy Language" at Expert
* '''Languages''' "Trade Tongue", "Eastern People Language" (primary), "Classical Philosophy Language" at Expert (ie, '''Common, Turkish, Greek''')
ie, Common, Turkish, Greek
 
Feats: 4
==== Feats ====
1 Armor Training (Light) [g]
* Armor Training (Light) [g]
2 Insightful Strike [w]
* Insightful Strike [w]
3 Body Control [p]
* Body Control [p]
4 Cure [p]
* Cure [p]
Iron Will [b]
* Iron Will [b]
Skill Focus (Medicine) [b]
* Skill Focus (Medicine) [b]
Only expert feats desired, thus dropped: Jack-of-All, Improvised Tools
 
==== Possessions ====
* '''Wealth''' +1
* Basic stuff that costs 5 or less (sacks, bedroll, blanket, torches, rope, food, clothing*, etc) #notcalculated
* Stiletto (3) #0.5
* Javelin x3 (4) #2ea = #6
* Studded Leather (13 = -2; 3) 20#
* Morningstar (7 = -1; 2) 6#
* Medicine toolkit (7 = -1; 1) 1#
*'''Weight''' 32.5
 
==== Personality Basics ====
Virtue: ?
Virtue: ?
Vice: ?
Vice: ?
Conviction: 3
Conviction: 3
 
Religion: ?
Wealth: 5
Basic stuff that costs 5 or less (sacks, bedroll, blanket, torches, rope, food, clothing*, etc) #notcalculated
Stiletto (3) #0.5
Javelin x3 (4) #2ea = #6
Studded Leather (13 = -2; 3) 20#
Morningstar (7 = -1; 2) 6#
Medicine toolkit (7 = -1; 1) 1#
Final Wealth: 1
Weight: 32.5
* Technically, each change of clothes would reduce the wealth score. Eff. That. Score +5 is middle class my ass.

Revision as of 15:21, 17 January 2011


Role: Versatile Warrior

Character Choices

Ability Scores

Strength +1 Dexterity +2 Constitution +1 Intelligence +2 Wisdom +0 Charisma +0

Background

Near East Doctor (See "Shadow Sorcerer" modern setting arcane backgrounds) Born in the far reaches of the Old World, Eastern Doctors are valued by the upper classes for their unparalleled knowledge of the human body. The lower classes, beyond racism, accuse them of charlatanry, sorcery, or even demonism.

  • Bonus Feats: Iron Will, Skill Focus (Medicine)
  • Bonus Skills: Medicine, Knowledge (Life Sciences)
  • Favored Feats: Erase Signature, Subtle Signature

Skills

  • Concentration
  • Knowledge (Life Sciences) [b]
  • Knowledge (Physical Sciences)
  • Legerdemain (Escape Artist, Sleight of Hand)
  • Medicine [b]
  • Notice
  • Streetwise (Gather Information, Sense Motive)
  • Survival (Navigate, Survival)
  • Languages "Trade Tongue", "Eastern People Language" (primary), "Classical Philosophy Language" at Expert (ie, Common, Turkish, Greek)

Feats

  • Armor Training (Light) [g]
  • Insightful Strike [w]
  • Body Control [p]
  • Cure [p]
  • Iron Will [b]
  • Skill Focus (Medicine) [b]

Possessions

  • Wealth +1
  • Basic stuff that costs 5 or less (sacks, bedroll, blanket, torches, rope, food, clothing*, etc) #notcalculated
  • Stiletto (3) #0.5
  • Javelin x3 (4) #2ea = #6
  • Studded Leather (13 = -2; 3) 20#
  • Morningstar (7 = -1; 2) 6#
  • Medicine toolkit (7 = -1; 1) 1#
  • Weight 32.5

Personality Basics

Virtue: ? Vice: ? Conviction: 3 Religion: ?