Drinking & Dragons

Template:Brick: Difference between revisions

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[[File:Brick.gif|link=Brew:Cast/Brick]] '''[[Brew:Cast/Brick|<span style="color:#1359db;">Brick</span>]]'''<noinclude>[[Category:Brewed Awakening]]</noinclude>
[[File:Brick.gif|link=Brew:Cast/Brick]] '''[[Brew:Cast/Brick|<span style="color:#1359db;">Brick</span>]]'''<noinclude>[[Category:Brewed Awakening]]</noinclude>
{| class="not-tabular-data" width="100%"
| valign="top" width="35%"  |
<!-- Upload an image (in sidebar) -->[[File:Crane.png]]<!-- End image -->
== Attributes ==
{{Unisys:Attributes
|str=2
|dex=4
|con=2
|int=6
|per=4
|wil=2
}}
== Skills ==
<!-- NOTE: wc1-5 denote WildCard skills. You need to provide a title for each skill -->
{{Unisys:Cinematic Skills
|acrobatics=2
|art=4
|computers=0
|crime=0
|doctor=0
|driving=2
|getting-medieval=0
|gun-fu=0
|influence=2
|knowledge=2
|kung-fu=0
|languages=1
|mr-fixit=2
|notice=2
|occultism=6
|science=1
|sports=0
|wc1_title=Barista
|wc1=2
|wc2_title=
|wc2=0
|wc3_title=
|wc3=0
|wc4_title=
|wc4=0
|wc5_title=
|wc5=0
}}
| valign="top" width="64%"  |
== Stats ==
<!-- To add to your Life Points, change this variable the number you want to add: -->{{#vardefine:LifeMisc|0}}
'''Life Points''': {{#expr: (({{#var:str}}+{{#var:con}})*4)+10+{{#var:LifeMisc}}}}<br/>
'''Drama Points:''' 15<br/>
'''Experience Points:''' 0<br/>
'''XP Spent:''' 0
== Qualities ==
;Bookish
: -1 penalty when personal social skills are pre-eminent
;Contacts (Community [2], Paranet [3])
: The community will lend a reliable hand, while the Paranet will go further to help.
;Eidetic Memory (1)
: Remember up to three images or frames indefinitely
;Hard to Kill (3)
: +3 to Survival Tests
;Psychic Visions
;Occult Library (Fine)
: The character has a modest occult library with several books on assorted esoteric subjects. No bonus is gained for occult research rolls, but the various tomes hold 7-16 (D10 + 6) spells, six of which are known by the arcane owner straight away.
;Occultist
:+1 bonus to Fear tests
: When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
== Drawbacks ==
;Mental Problem (Severe Obsession [latest project])
;Rival (2 [Main stream coffee shop])
;Obligation (Important [Manager of Brewed Awakening])
== Maneuvers ==
<!-- Fear, Consciousness, and Survival tests should be left here -->
'''Fear Test:''' +{{#expr:{{#var:wil}}*2}}<br/>
'''Consciousness Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}}} (-1 for every Life Point below zero)<br/>
'''Survival Test:''' +{{#expr:{{#var:wil}}+{{#var:con}}}} (-1 for every ten Life Points below zero)
=== Combat ===
{{Unisys:Maneuvers|name=Dodge|attribute=dex|skill=Acrobatics|misc=0}}<br/>
=== Custom ===
{{Unisys:Maneuvers|name=Occult Research|attribute=int|skill= Occultism|misc=0}}<br/>
{{Unisys:Maneuvers|name=Knowledge Research|attribute=int|skill= Knowledge|misc=0}}<br/>
{{Unisys:Maneuvers|name=Decipher Script|attribute=int|skill= Languages|misc=0}}<br/>
|}

Revision as of 22:31, 22 February 2012

Brick

Attributes

Strength: 2
Dexterity: 4
Constitution: 2
Intelligence: 6
Perception: 4
Willpower: 2

Skills

Acrobatics: 2
Art: 4
Computers: 0
Crime: 0
Doctor: 0
Driving: 2
Getting Medieval: 0
Gun Fu: 0
Influence: 2
Knowledge: 2
Kung Fu: 0
Languages: 1
Mr. Fix-it: 2
Notice: 2
Occultism: 6
Science: 1
Sports: 0
Wildcard (Barista): 2

Stats

Life Points: 26
Drama Points: 15
Experience Points: 0
XP Spent: 0

Qualities

Bookish
-1 penalty when personal social skills are pre-eminent
Contacts (Community [2], Paranet [3])
The community will lend a reliable hand, while the Paranet will go further to help.
Eidetic Memory (1)
Remember up to three images or frames indefinitely
Hard to Kill (3)
+3 to Survival Tests
Psychic Visions
Occult Library (Fine)
The character has a modest occult library with several books on assorted esoteric subjects. No bonus is gained for occult research rolls, but the various tomes hold 7-16 (D10 + 6) spells, six of which are known by the arcane owner straight away.
Occultist
+1 bonus to Fear tests
When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.

Drawbacks

Mental Problem (Severe Obsession [latest project])
Rival (2 [Main stream coffee shop])
Obligation (Important [Manager of Brewed Awakening])

Maneuvers

Fear Test: +4
Consciousness Test: +4 (-1 for every Life Point below zero)
Survival Test: +4 (-1 for every ten Life Points below zero)

Combat

Dodge: +6

Custom

Occult Research: +12
Knowledge Research: +8
Decipher Script: +7