Vat:PC/Steve: Difference between revisions
From Drinking and Dragons
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Strength 2 — Dexterity 4 — Constitution 2 — Intelligence 5 — Perception 3 — Willpower 4 | Strength 2 — Dexterity 4 — Constitution 2 — Intelligence 5 — Perception 3 — Willpower 4 | ||
=== Secondary === | === Secondary === | ||
Life Points | Life Points 29 {{-}} Endurance 34 {{-}} Speed 12 {{-}} Essence 20 | ||
<br/>Consciousness/Survival 6 {{-}} Initiative 4 | <br/>Consciousness/Survival 6/7 {{-}} Initiative 4 | ||
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== Drawbacks == | == Drawbacks == | ||
;Attractiveness - 2 levels down | ;Attractiveness - 2 levels down | ||
: . | : Subtracted from any test or task involving making an impression. Bonus to intimidation. | ||
;Emotional Problems (Depression) - Treated | ;Emotional Problems (Depression) - Treated | ||
: . | : Treated by medication. | ||
: If unmedicated, -1 to most tasks | |||
;Showoff | ;Showoff | ||
: . | : You desire the spotlight and playing up your accomplishments, covering up your mistakes. (You will not compromise your principles to hog the spotlight.) | ||
;Psychological Problems (Lazy) - Mild | ;Psychological Problems (Lazy) - Mild | ||
: . | : This problem is mostly under control except under stress. May require a willpower check at -1 to resist. | ||
: Improving skills can cost more. | |||
;Psychological Problems (Pyromania) - Serious | ;Psychological Problems (Pyromania) - Serious | ||
: . | : This problem affects your daily life and anyone who knows you at least suspects it. A willpower check at -2 might be attempted to resist it. | ||
: See "Reckless". | |||
;Secret (Stolen Resources) - 2 points | ;Secret (Stolen Resources) - 2 points | ||
: . | : If it becomes publicly known that your resources are the result of theft, it will significantly impact your life. | ||
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== Qualities == | == Qualities == | ||
;Gifted | ;Gifted | ||
: . | : Allows the of supernatural powers. Greatly increases the ability to perceive the supernatural. | ||
;Good Luck -- 1 per session | ;Good Luck -- 1 per session | ||
: . | : Once per session, +1 to any roll. | ||
;Hard to Kill -- 1 level | ;Hard to Kill -- 1 level | ||
: | : +3 life points, +1 to survival tests | ||
;Influence (Counter-Culture) -- 1 level | ;Influence (Counter-Culture) -- 1 level | ||
;Influence (Nerds) -- 1 level | ;Influence (Nerds) -- 1 level | ||
: . | : Bonus to social skills with this group, including Pulling Strings. | ||
;Pulling strings (Funding [Nerds]) | ;Pulling strings (Funding [Nerds]) -- 1 level | ||
: . | : ConXp88 - willpower + bureaucracy (+ influence) to attempt to have your contacts direct money your direction in some way. Currently $600/month without a roll extra. A successful roll can bring in $6000. Higher results brings more money, and you can lower your target for an easier roll. Misuse of funds (and catastrophic failures on rolls) can result in an investigation. | ||
;Resistance (Fire) -- 2 levels | ;Resistance (Fire) -- 2 levels | ||
: . | : Take one less point of damage from fire. | ||
;Resources -- 1 level up | ;Resources -- 1 level up | ||
: . | : Middle class. $30k in proierty. $3k/month pre-tax. | ||
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== Special Possessions == | == Special Possessions == |
Revision as of 02:03, 22 May 2012
Aspects
High Concept: Slacker Expert
Trouble: I'm an Anarchist
Childhood Genius ...
Found Secret Knowledge ...
"Burn it all!" ...
I Do What It Takes OR Never Good Timing ...
Notes
- needs a casting image
- Only one of two Guest Star stories gets kept/aspect selected.
- High Concept needs a bit of an intensification.
- Childhood Genius could take a little bit of a tweak.
AttributesPrimaryStrength 2 — Dexterity 4 — Constitution 2 — Intelligence 5 — Perception 3 — Willpower 4 SecondaryLife Points 29 — Endurance 34 — Speed 12 — Essence 20
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Skills
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Drawbacks
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Qualities
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