Duck:PC/Poyo: Difference between revisions
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[[Category:Duck]][[Category:Duck:PC]] | [[Category:Duck]][[Category:Duck:PC]] | ||
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== Stunts == | == Stunts == | ||
;Cannonball Special (Physique) | ;Cannonball Special (Physique) | ||
: | : +2 to overcome actions with Athletics if you are in a chase across rooftops or a similarly precarious environment. | ||
: ''Custom according to "Adding a New Action to a Skill"'' | |||
;Climb the Top Rope (Athletics) | ;Climb the Top Rope (Athletics) | ||
: | : +2 to overcome actions with Athletics involving climbing ropes, poles and so on. | ||
: ''Custom according to "Adding a Bonus to an Action"'' | |||
Revision as of 17:00, 17 February 2014
Description
El Poyo: A chicken.
Aspects
- Cocky ex-luchador
- A former king of the ring and a beloved face.
- Sample Invoke: Whenever El Poyo is trying to wrestle, grapple, or put on a show.
- Sample Compel: Will interact abrasively with an inflated ego.
- "I could have been a contender"
- After not agreeing to fix a match, he flew The Coup even though he knew it would cause trouble for him. He lost due to his opponent cheating.
- Sample Invoke: Bonuses when in competition with others.
- Sample Compel: Will blindly accept challenges.
- Protect the roost
- El Poyo protects those weaker than him, and there are a whole lot of people fitting that description.
- Sample Invoke: When he is trying to protect others.
- Sample Compel: Will jump to the aid of anyone in need, despite the risk.
- Convenient escape
- Guest-starring File:Corabellaicon.gif Corabella
- When the going gets tough, you fight. When it gets too tough, you get out of dodge!
- Sample Invoke: Can find escape route where others may not find them.
- Sample Compel: Will take the easiest way out, despite the danger. (Jumping off the cliff seemed like a good idea at the time!)
Skills
- +4 Physique
- +3 Athletics, Fight
- +2 Provoke, Empathy, Notice
- +1 Will, Stealth, Rapport, Contacts
Stunts
- Cannonball Special (Physique)
- +2 to overcome actions with Athletics if you are in a chase across rooftops or a similarly precarious environment.
- Custom according to "Adding a New Action to a Skill"
- Climb the Top Rope (Athletics)
- +2 to overcome actions with Athletics involving climbing ropes, poles and so on.
- Custom according to "Adding a Bonus to an Action"
Fate, Refresh, Stress and Consequences
- Fate Points: 3
- Refresh: 3
- Stress
- Physical Stress (Physique): ☐☐☐☐
- Mental Stress (Will): ☐☐☐
- Consequences
- Mild (2): __________
- Moderate (4): __________
- Severe (6): __________
- Extreme (8): __________
Extras
none
Story Notes
- Background story
- Background story text
- Guest story
- Guest story text