ROR:PC/Tokki/Logsheet: Difference between revisions
From Drinking and Dragons
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'''Assume all items are size [Small] where relevant, unless otherwise marked.''' | '''Assume all items are size [Small] where relevant, unless otherwise marked.''' | ||
== {{GP|2, | == {{GP|2,070.88}} == | ||
* Remember to apply a 10% bonus to Tokki's portion post-loot-divide. | * Remember to apply a 10% bonus to Tokki's portion post-loot-divide. | ||
;[http://paizo.com/pathfinderRPG/prd/gamemastering.html#cost-of-living Upkeep]: Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less. | ;[http://paizo.com/pathfinderRPG/prd/gamemastering.html#cost-of-living Upkeep]: Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less. | ||
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* Dagger [MW] {{GP|302}} {{Detail|(+1/1d3/19–20/×2/10'/0.5#/PS/simple light)}} | * Dagger [MW] {{GP|302}} {{Detail|(+1/1d3/19–20/×2/10'/0.5#/PS/simple light)}} | ||
* Morningstar [MW] {{GP|308}} {{Detail|(1d6/×2/3#/BP/simple 1h)}} | * Morningstar [MW] {{GP|308}} {{Detail|(1d6/×2/3#/BP/simple 1h)}} | ||
=== Defensive === | === Defensive === | ||
* Chain shirt {{GP|100}} {{Detail|(+4 armor bonus AC/+4 max dex/-2+1...-1 ACP/12.5#/light)}} | * Chain shirt [MW] {{GP|100}} {{Detail|(+4 armor bonus AC/+4 max dex/-2+1...-1 ACP/12.5#/light)}} | ||
* Shield, Heavy [Wooden] {{GP|7}} {{Detail|(+1 shield bonus AC/–1 ACP/2.5#)}} | * Shield, Heavy [Wooden] {{GP|7}} {{Detail|(+1 shield bonus AC/–1 ACP/2.5#)}} | ||
;Ammunition: | ;Ammunition: | ||
* Arrow [+1, elf bane] {{GP|167}} {{Detail|+1, or +3 and extra 2d6 damage vs elf}} | * Arrow [+1, elf bane] {{GP|167}} {{Detail|+1, or +3 and extra 2d6 damage vs elf}} | ||
* | * Arrows [CI] (40) {{GP|0.10}} | ||
* | * Arrows [Silver] (40) {{GP|0.15}} {{Detail|-1 damage}} | ||
* Arrows [Adamantine] (3) {{GP|61}} | |||
== Consumables == | == Consumables == | ||
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* Oil, Magic Weapon [1@1]{{GP|50}} | * Oil, Magic Weapon [1@1]{{GP|50}} | ||
* Pot, CLW [1@1] {{GP|50}} | * Pot, CLW [1@1] {{GP|50}} | ||
* Pot, Protection from Arrows [2@3] {{GP|300}} | |||
== Recap Rewards == | == Recap Rewards == |
Revision as of 19:48, 17 July 2015
Assume all items are size [Small] where relevant, unless otherwise marked.
2,070.88
- Remember to apply a 10% bonus to Tokki's portion post-loot-divide.
- Upkeep
- Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less.
- Feed
- 1.5 gp/month for pony
Equipment
- Shadowmist, Advanced War-Trained Pony
- Full military saddle, fine quality leather with brass trim, sharkskin side packs, crocodile hide barding (all at least masterwork)
Weapons
- Composite Longbow [MW, +1 Str] 500 (+1/1d6/x3/110'/1.5#/P/Strength 12/martial)
- Longbow 75 (1d6/x3/100'/1.5#/P/martial)
- Dagger [MW] 302 (+1/1d3/19–20/×2/10'/0.5#/PS/simple light)
- Morningstar [MW] 308 (1d6/×2/3#/BP/simple 1h)
Defensive
- Chain shirt [MW] 100 (+4 armor bonus AC/+4 max dex/-2+1...-1 ACP/12.5#/light)
- Shield, Heavy [Wooden] 7 (+1 shield bonus AC/–1 ACP/2.5#)
- Ammunition
- Arrow [+1, elf bane] 167 +1, or +3 and extra 2d6 damage vs elf
- Arrows [CI] (40) 0.10
- Arrows [Silver] (40) 0.15 -1 damage
- Arrows [Adamantine] (3) 61
Consumables
- Scroll, Align Weapon [2@3] 150
- Flask, Brown Mold ???
- Pot, Reduce Person [1@1] 50
- Oil, Magic Weapon [1@1]50
- Pot, CLW [1@1] 50
- Pot, Protection from Arrows [2@3] 300
Recap Rewards
- Session 5: 1 free reroll, use better result, of a climb, acrobatics, swim, etc, check with natural terrain (etc.) in the Sandpoint vicinity. (Expires: Until used.)
- Session 6: Reroll a fortitude save against poison. (Expires: End of chapter 3.)
- Session 7: Extra Trait from DM's offering & extra non-core spell (or similar) from DM's offering. (Expires: n/a; permanent)
- Session 8: You can gain the benefits of the Blind Fight feat for 1 minute. (Expires: End of Chapter 3.)
- Session 10: Submit recap to get: The sudden death of Haneet to Caizarlu's phantasmal killer lingers on your mind. Next time you would die, you are instead at -(CON/2), not stable. If the cause of death is something else (e.g., constitution damage), you remain at the minimum not to die by that effect.<-- 11, 12, 13 were non-individual -->
- Session 14: Submit recap to get: One attack roll against a giant is an automatic hit and threat, requires confirmation.<-- 15 was party -->
- Session 16: Submit recap to get: Get a +5 competence bonus to a single swim check.
- Session 17: Submit recap to get: Shadow Conjuration, once ever as an SLA with no material components. Filled by those who noticed your interaction with the devil.
- Session 18: Submit recap to get: A lesser blessing from Myriana, depending on the outcome of the chapter and if promises are kept.
Special
- Boar piglet
- Book: Naval Fireproofing Techniques (survived fire)
Mundane
- Backpack
- Bedroll
- Flint and Steel 1
- Grappling Hook 1
- Holy Symbol [Wooden]
- Ink, ounce
- Inkpen
- Outfit, Explorer's
- Paper (x3)
- Peacock feather quill pen
- Rope, Silk (50') 10
- Torch (x3) (0.01gp ea)