Drinking & Dragons

Dragon Age/PC:Adolph Cienfuegos: Difference between revisions

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;Walking Bomb
;Walking Bomb
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'''Talents'''
;Entropy Magic (Talent)
;Lore
: Novice: You gain deathsight. When someone you can see drops to 0 Health, you can tell how many rounds it will take him to die.
;Spirit Magic
: Journeyman: When you cast an Entropy spell, its cost in mana points is reduced by 1, to a minimum of 1. You also gain one new Entropy spell.
'''Specialization'''
;Necromancy (Specialization)
;Necromancy  
: Novice: If you kill an enemy, your Spellpower increases by +2 for a number of turns equal to your Willpower. Killing another enemy during this time resets the duration but doesn’t add to the Spellpower bonus.
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'''Quarterstaff''' 1d6+1 dmg
'''Quarterstaff''' 1d6+1 dmg
'''Silver:''' 50 + 3d6




[[Category:Dragon Age]]
[[Category:Dragon Age]]
[[Category:Dragon Age/PC]]
[[Category:Dragon Age/PC]]

Revision as of 20:37, 21 September 2015

Background: Circle Mage
Class: Mage 6
Race: Human
Languages: Trade Tongue, Native locale, Ancient Tevene (read only)


Communication 1
Etiquette, Persuasion, Leadership
Constitution 1
Cunning 5
Arcane Lore, Engineering
Dexterity 1
Magic 5
Arcane Lance, Entropy
Perception 2
Strength 0
Willpower 3

Speed: 11
Defense: 11
HP: 31 + 5d6


Mana: 40 + 5d6

Daze
Drain Life
Weakness
Mind Blast
Walking Bomb

Entropy Magic (Talent)
Novice: You gain deathsight. When someone you can see drops to 0 Health, you can tell how many rounds it will take him to die.
Journeyman: When you cast an Entropy spell, its cost in mana points is reduced by 1, to a minimum of 1. You also gain one new Entropy spell.
Necromancy (Specialization)
Novice: If you kill an enemy, your Spellpower increases by +2 for a number of turns equal to your Willpower. Killing another enemy during this time resets the duration but doesn’t add to the Spellpower bonus.

Quarterstaff 1d6+1 dmg

Silver: 50 + 3d6