Dragon Age/PC:Adolph Cienfuegos: Difference between revisions
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'''Languages:''' Trade Tongue, Native locale, Ancient Tevene (read only) | '''Languages:''' Trade Tongue, Native locale, Ancient Tevene (read only) | ||
<hr> | <hr> | ||
;Communication | ;Communication 2 | ||
: Etiquette, Persuasion, Leadership | : Etiquette, Persuasion, Leadership | ||
;Constitution 1 | ;Constitution 1 | ||
Line 13: | Line 13: | ||
;Magic 5 | ;Magic 5 | ||
: Arcane Lance, Entropy | : Arcane Lance, Entropy | ||
;Perception | ;Perception 1 | ||
;Strength 0 | ;Strength 0 | ||
;Willpower 3 | ;Willpower 3 | ||
Line 19: | Line 19: | ||
'''Speed:''' 11<br/> | '''Speed:''' 11<br/> | ||
'''Defense:''' 11<br/> | '''Defense:''' 11<br/> | ||
'''HP:''' | '''HP:''' 50 | ||
<hr> | <hr> | ||
'''Mana:''' | '''Mana:''' 58<br/> | ||
;Daze | ;Daze, p112 | ||
;Drain Life | ;Drain Life, p114 | ||
; | ;Hallucination | ||
; | ;Sleep, p123 | ||
; | ;Vulnerability Hex, p126 | ||
;Weakness, p126 | |||
<hr> | <hr> | ||
;Entropy Magic (Talent) | ;Entropy Magic (Talent) | ||
Line 36: | Line 37: | ||
'''Quarterstaff''' 1d6+1 dmg | '''Quarterstaff''' 1d6+1 dmg | ||
'''Silver:''' | '''Silver:''' 66 | ||
[[Category:Dragon Age]] | [[Category:Dragon Age]] | ||
[[Category:Dragon Age/PC]] | [[Category:Dragon Age/PC]] |
Revision as of 02:14, 22 September 2015
Background: Circle Mage
Class: Mage 6
Race: Human
Languages: Trade Tongue, Native locale, Ancient Tevene (read only)
- Communication 2
- Etiquette, Persuasion, Leadership
- Constitution 1
- Cunning 5
- Arcane Lore, Engineering
- Dexterity 1
- Magic 5
- Arcane Lance, Entropy
- Perception 1
- Strength 0
- Willpower 3
Speed: 11
Defense: 11
HP: 50
Mana: 58
- Daze, p112
- Drain Life, p114
- Hallucination
- Sleep, p123
- Vulnerability Hex, p126
- Weakness, p126
- Entropy Magic (Talent)
- Novice: You gain deathsight. When someone you can see drops to 0 Health, you can tell how many rounds it will take him to die.
- Journeyman: When you cast an Entropy spell, its cost in mana points is reduced by 1, to a minimum of 1. You also gain one new Entropy spell.
- Necromancy (Specialization)
- Novice: If you kill an enemy, your Spellpower increases by +2 for a number of turns equal to your Willpower. Killing another enemy during this time resets the duration but doesn’t add to the Spellpower bonus.
Quarterstaff 1d6+1 dmg
Silver: 66