Template talk:RPM Game Aspects: Difference between revisions
From Drinking and Dragons
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: Invoke: (suuuuuuuuuuuuuuuuper stretch) Those of us who are loyal to the common folk, use it alongside a skill when trying to press on and travel hard/fast for a time-critical issue that might result in helping them. | : Invoke: (suuuuuuuuuuuuuuuuper stretch) Those of us who are loyal to the common folk, use it alongside a skill when trying to press on and travel hard/fast for a time-critical issue that might result in helping them. | ||
: Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain. | : Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain. | ||
Overall, I really think we should rephrase "Upcoming Famine". Invoking it for benefit was really, really tough. --[[User:Mqs|Mqs]] ([[User talk:Mqs|talk]]) 23:56, 4 October 2016 (EDT) |
Revision as of 03:58, 5 October 2016
- Sorcier are pushing back
- Invoke: When trying to convince a supporter-of-the-revolution to quarter us for the evening while traveling.
- Compel: Involve a Sorcier agent in a scene when we really don't need them stirring up trouble.
- Upcoming Famine
- Invoke: (suuuuuuuuuuuuuuuuper stretch) Those of us who are loyal to the common folk, use it alongside a skill when trying to press on and travel hard/fast for a time-critical issue that might result in helping them.
- Compel: When working among the peasantry, they're too busy begging us for food than to help us track the villain.
Overall, I really think we should rephrase "Upcoming Famine". Invoking it for benefit was really, really tough. --Mqs (talk) 23:56, 4 October 2016 (EDT)