Drinking & Dragons

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__NOTOC__
__NOTOC__
{{NPC
{{PC
|name=Cadearo Dominus
|image=[[Image:Cadearo.jpg|200px]]
|image=Image:Cadearo.jpg
|profile=Cadearo Dominus/Personality Profile
|title=
|logsheet=Cadearo Dominus/Logsheet
|race=Human
|role=Frontline, Trapfinder
|groups=
|player=Jeff
}}
}}
Cadearo is a very agile and mobile fighter with a knack for finding secret doors.
'''Rogue 8/Fighter 1''' <br>
*Was offered payment by the party to assist with [[The Death of Janus|taking out Janus]].
Race:Human<br>
*Ventured to LRC with the party, but went his separate way. (He is still in LRC.)
Alignment: CG | Size: M <br>
*Present for the [[Social Obligations|raising]] of Robhim.
Patron Deity: None declared<br>
'''Abilities'''
Str 14 +3 |
Dex 18 +4 (20 +5) |
Con 12 +2 |
Int 14 +2 |
Wis 12 +1 |
Cha 10 +0 <br>
 
== Defense ==
'''AC:''' 27 / Touch: 16, Flatfooted: 18
(+7 mithral breastplate [+2], +1 amulet of natural armor, +1 ring of protection, +5 dex, +3 mithral heavy steel shield [+1])<br/>Improved Uncanny Dodge; +2 dodge bonus vs Traps
 
'''HP: 59''' / HD: 1d10+8d6+18con
 
'''Initiative:''' +5 / '''Speed:''' 30'
 
'''Fort:''' 6 / '''Reflex:''' 11 / '''Will:''' 3<br />
Evasion; +2 vs Traps
<!-- ===============================
 
    Saving Throw calculations:
    F = 2r + 2f + 2con = 6
    R = 6r + 0f + 5dex = 11
    W = 2r + 0f + 1wis = 3
 
==================================== -->
 
==Attacks==
* '''Short Sword +13/+8''' / 1d6+3 / 19x2 / s<br />+1; +4d6 sneak
* '''Heavy Shield +10/+5''' / 1d6+3 / 120x2 / s<br />+1; Bashing; +4d6 sneak; Cannot finesse
* '''Short Sword +11/+6 and Heavy Shield +8/+3''' / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
* '''Composite Longbow +14/+9''' / 1d8+2 / 20x3 / p / 110'<br />+2; +4d6 sneak within 30'
* '''Dagger +12/+7''' / 1d4+2 / 19x2 / p<br />+4d6 sneak
 
'''Space/Reach:''' 5 ft./5 ft.
'''Base Attack:''' +7/+2 / '''Grapple:''' +9 (+7 BAB; +2 Str)
<!-- ===============================
 
    BAB calculation:
    6r + 1f = +7
 
==================================== -->
{|
| valign="top" |
 
== Feats ==
* Hu: '''Combat Expertise'''
* 1st: '''Improved Feint'''
* F1: '''Two Weapon Fighting'''
* 3rd: '''Improved Shield Bash'''
* 6th: '''Weapon Finesse'''
* 9th: '''Improved Two Weapon Fighting'''
 
| valign="top" |
== Skills ==
* '''[[srd:skills/balance.htm | Balance]] +7''' (+2 Tumble synergy)
* '''[[srd:skills/bluff.htm | Bluff]] +12''' (12 ranks)
* '''[[srd:skills/diplomacy.htm | Diplomacy]] +16''' (12 ranks, +2 Bluff synergy, +2 Sense Motive synergy)
* '''[[srd:skills/disableDevice.htm | Disable Device]] +14''' (12 ranks)
* '''[[srd:skills/disguise.htm | Disguise]] +2''' (+2 Bluff synergy)
* '''[[srd:skills/gatherInformation.htm | Gather Information]] +3 '''(3 ranks, +2 K[Local-LRC] to gather info in LRC [not added to total])
* '''[[srd:skills/hide.htm | Hide]] +17''' (12 ranks)
* '''[[srd:skills/intimidate.htm | Intimidate]] +2''' (+2 Bluff synergy)
* '''[[srd:skills/jump.htm | Jump]] +10''' (5 ranks, +2 Tumble synergy)
* '''[[srd:skills/knowledge.htm | Knowledge (Local-LRC)]] +11''' (5 ranks, 4 virtual ranks)
* '''[[srd:skills/moveSilently.htm | Move Silently]] +17''' (12 ranks)
* '''[[srd:skills/openLock.htm | Open Lock]] +17''' (12 ranks)
* '''[[srd:skills/search.htm | Search]] +14''' (12 ranks)
* '''[[srd:skills/senseMotive.htm | Sense Motive]] +6''' (5 ranks)
* '''[[srd:skills/sleightOfHand.htm | Sleight Of Hand]] +7''' (+2 Bluff synergy)
* '''[[srd:skills/spot.htm | Spot]] +13''' (12 ranks)
* '''[[srd:skills/survival.htm | Survival]] +1''' (+2 Search synergy when Tracking [not added to total])
* '''[[srd:skills/tumble.htm | Tumble]] +19''' (12 ranks, +2 Jump synergy)
|}
== Special Abilities ==
=== Rogue ===
'''Sneak Attack +4d6'''
 
'''Improved Uncanny Dodge (Ex)'''<br/>
Cadearo retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.
 
He can no longer be flanked. This defense denies another rogue the ability to sneak attack the character by flanking him, unless the attacker has at least four more rogue levels than the target does (12th level rogue or higher).
 
'''Trap Sense +2 (Ex)'''<br/>
Sly gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.
 
'''Evasion (Ex)'''<br/>
Sly can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.
 
 


[[Category:PC]]
[[Category:PC]]
[[Category:The Last of the Rings]]
[[Category:Sembia]]
[[Category:Sembia]]

Revision as of 21:59, 16 March 2008


Quick links
Personality ProfileLogsheet

Rogue 8/Fighter 1
Race:Human
Alignment: CG | Size: M
Patron Deity: None declared
Abilities Str 14 +3 | Dex 18 +4 (20 +5) | Con 12 +2 | Int 14 +2 | Wis 12 +1 | Cha 10 +0

Defense

AC: 27 / Touch: 16, Flatfooted: 18 (+7 mithral breastplate [+2], +1 amulet of natural armor, +1 ring of protection, +5 dex, +3 mithral heavy steel shield [+1])
Improved Uncanny Dodge; +2 dodge bonus vs Traps

HP: 59 / HD: 1d10+8d6+18con

Initiative: +5 / Speed: 30'

Fort: 6 / Reflex: 11 / Will: 3
Evasion; +2 vs Traps

Attacks

  • Short Sword +13/+8 / 1d6+3 / 19x2 / s
    +1; +4d6 sneak
  • Heavy Shield +10/+5 / 1d6+3 / 120x2 / s
    +1; Bashing; +4d6 sneak; Cannot finesse
  • Short Sword +11/+6 and Heavy Shield +8/+3 / 1d6+3 and 1d8+3 / 19x2 and 20x2 / s and b
  • Composite Longbow +14/+9 / 1d8+2 / 20x3 / p / 110'
    +2; +4d6 sneak within 30'
  • Dagger +12/+7 / 1d4+2 / 19x2 / p
    +4d6 sneak

Space/Reach: 5 ft./5 ft. Base Attack: +7/+2 / Grapple: +9 (+7 BAB; +2 Str)

Feats

  • Hu: Combat Expertise
  • 1st: Improved Feint
  • F1: Two Weapon Fighting
  • 3rd: Improved Shield Bash
  • 6th: Weapon Finesse
  • 9th: Improved Two Weapon Fighting

Skills

Special Abilities

Rogue

Sneak Attack +4d6

Improved Uncanny Dodge (Ex)
Cadearo retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.

He can no longer be flanked. This defense denies another rogue the ability to sneak attack the character by flanking him, unless the attacker has at least four more rogue levels than the target does (12th level rogue or higher).

Trap Sense +2 (Ex)
Sly gains a +2 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.

Evasion (Ex)
Sly can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only when he is wearing light armor or no armor. When helpless he does not gain the benefit of evasion.