Drinking & Dragons

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*Troupe-based "guild" play - Comparable to Ars Magica's default style.
*Troupe-based "guild" play - Comparable to Ars Magica's default style.
*Planar-heavy - À la Planescape.
*Planar-heavy - À la Planescape.
*A dual-worlds setting - Compare to Etherscope.
Things I'd like to do but I will not force on the players:
*I '''love''' frontier exploration/settling new lands games.  The downside is that they tend to be...  miserly.  Well, there's lots of wealth but a lot more shortage.
**Includes "New World"/"Age of Exploration" heavy on the ships stuff.
I'm not interested in:
*Dragonstar (sorry Randy).
Requests on talk page.

Revision as of 00:50, 8 July 2008

The Witchfire Trilogy (modified) is nearing an end. Here are some things I'm considering to do afterwards. In any case, I am going to take 2-5 of "my" weeks off in between.

  • Continue IK (short) - Continue with the current IK characters, for a short (2-3 levels worth) time.
  • Continue IK (long) - As above, but longer.
  • New IK - A new set of characters in the Iron Kingdoms. Probably not set in Corvis.
  • An ecumenopolis - A world-encompassing, magically-supported city world.
  • Troupe-based "guild" play - Comparable to Ars Magica's default style.
  • Planar-heavy - À la Planescape.
  • A dual-worlds setting - Compare to Etherscope.


Things I'd like to do but I will not force on the players:

  • I love frontier exploration/settling new lands games. The downside is that they tend to be... miserly. Well, there's lots of wealth but a lot more shortage.
    • Includes "New World"/"Age of Exploration" heavy on the ships stuff.


I'm not interested in:

  • Dragonstar (sorry Randy).


Requests on talk page.