Drinking & Dragons

Difference between revisions of "Disposable:Arctic Exploration/PCs/Santie Claws/Logsheet"

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(New page: === Magical Slotted === * '''Periapt of Wisdom +2 (Throat)''' +2 Wis * '''Cloak of Resistance +2 (Shoulder)''' +2 resistance bonus to all saves * '''Ring of Protection +1 (Ring)''' +1 defl...)
 
>Askewnotion
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* '''Cloak of Resistance +2 (Shoulder)''' +2 resistance bonus to all saves
* '''Cloak of Resistance +2 (Shoulder)''' +2 resistance bonus to all saves
* '''Ring of Protection +1 (Ring)''' +1 deflection bonus to AC
* '''Ring of Protection +1 (Ring)''' +1 deflection bonus to AC
* '''Breastplate +2'''
* '''Mithril Breastplate +2'''
* '''Cognizance Crystal ''3pp'' (EPHB p167)''' Holds 3 power points
* '''Cognizance Crystal ''3pp'' (EPHB p167)''' Holds 3 power points
* '''Belt of Priestly Might (Waist; MIC p74)''' +2 Str, +1 Nat AC
* '''Gauntlet of Ogre Strength (Hands)''' +2 Str
* '''Iron Ward Diamond, Lesser (Armor; MIC 26)''' DR 3/-, prevents 30/day.
* '''Tunic of Steady Spellcasting (Torso; DMG p285)''' +5 Concentration competance
* '''Tunic of Steady Spellcasting (Torso; MIC p144)''' +5 Concentration
* '''Boots of Landing (Feet; EPHB p172)''' Always land on feet. Reduce falling damage by 2 dice.
* '''Boots of Landing (Feet; MIC p77)''' Always land on feet. Reduce falling damage by 2 dice.


=== Potions ===
=== Potions ===
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=== Power Stones ===
=== Power Stones ===
* '''Vigor (10)''' ''x2'' 50 temp HP. 10 minutes.
* '''Vigor (10)''' ''x2'' 50 temp HP. 10 minutes.
* '''Stygian Bane (7)''' Undead bane and good aligned. 7 minutes.
* '''Skate (1)''' ''x2'' +0 feet on upward incline, +15 feet level (enhancement), extra +15 incline down (circumstance). 1/10th weight for pushing.
* '''Synesthete (1)''' ''x2'' Percieve through different senses. 10 minutes.
* '''Synesthete (1)''' ''x2'' Percieve through different senses. 10 minutes.
* '''Force Screen (1)''' ''x2'' +4 Shield bonus to AC. 1 minute.
* '''Force Screen (1)''' ''x2'' +4 Shield bonus to AC. 1 minute.
* '''Endure Elements (1)''' ''x4'' Endure heat and cold. 24 hours.
* '''Endure Elements (1)''' ''x4'' Endure heat and cold. 24 hours.
* '''Energy Adaptation, Specialized (3)''' ''x2'' Resist (10) element of choice. 30 minutes.
* '''Energy Adaptation, Specialized (3)''' ''x2'' Resist (10) element of choice. 30 minutes.
* '''Biofeedback (4)''' DR/3 for 4 miutes.
* '''Metaphysical Claw (9)''' +2 and last for 9 hours.
* '''Body Equalibrium (3)''' Walk on water or deliate surfaces. 30 minutes.
* '''Precognition, Defensive (7)''' +3 insight bonus to AC and saves. 7 minutes.
* '''Precognition, Defensive (7)''' +3 insight bonus to AC and saves. 7 minutes.

Revision as of 12:02, 17 December 2008

Magical Slotted

  • Periapt of Wisdom +2 (Throat) +2 Wis
  • Cloak of Resistance +2 (Shoulder) +2 resistance bonus to all saves
  • Ring of Protection +1 (Ring) +1 deflection bonus to AC
  • Mithril Breastplate +2
  • Cognizance Crystal 3pp (EPHB p167) Holds 3 power points
  • Gauntlet of Ogre Strength (Hands) +2 Str
  • Tunic of Steady Spellcasting (Torso; DMG p285) +5 Concentration competance
  • Boots of Landing (Feet; EPHB p172) Always land on feet. Reduce falling damage by 2 dice.

Potions

  • Cure Serious 3d8+5

Power Stones

  • Vigor (10) x2 50 temp HP. 10 minutes.
  • Skate (1) x2 +0 feet on upward incline, +15 feet level (enhancement), extra +15 incline down (circumstance). 1/10th weight for pushing.
  • Synesthete (1) x2 Percieve through different senses. 10 minutes.
  • Force Screen (1) x2 +4 Shield bonus to AC. 1 minute.
  • Endure Elements (1) x4 Endure heat and cold. 24 hours.
  • Energy Adaptation, Specialized (3) x2 Resist (10) element of choice. 30 minutes.
  • Biofeedback (4) DR/3 for 4 miutes.
  • Metaphysical Claw (9) +2 and last for 9 hours.
  • Body Equalibrium (3) Walk on water or deliate surfaces. 30 minutes.
  • Precognition, Defensive (7) +3 insight bonus to AC and saves. 7 minutes.