Drinking & Dragons

ROR:PC/SLUSH

From Drinking and Dragons
Revision as of 17:29, 17 February 2017 by >Mqs (haneet: throwing, returning to greatsword. +2 to +4 equivalent, 24k. crafted as 12k. CL12 required, just met.)


To Be Claimed

Agofon
  • Skill Focus (???)
  • Discount, the old nag
Calum
  • 5,371 Gold Piece
Mokmurian's Spellbooks
  • 6: Disintegrate, Elemental Body 3
  • 5: Cloudkill, Telekinesis, Wall of Force, Passwall
  • 4, 3, 2, 1, 0: Every CORE spell.
  • Magic+2 Headband of Inspired Wisdom 4000 Gold Piece
  • Magic Robe of Runes 44000 Gold Piece [1]
  • ScrollScroll, Remove Curse (Arcane) Lvl 4CL 7 700 Gold Piece
  • SUBTRACT! Magic+4 Headband of Vast Intelligence 16,000 Gold Piece Skill: Perception, Knowledge (Local); Language: Draconic, Celestial
  • Skill Focus Knowledge (Religion)
  • NON-CORE-WISH-GRANTED: http://paizo.com/pathfinderRPG/prd/ultimateMagic/spells/madMonkeys.html
  • Thunderthighs, the heavy warhorse
  • Shoes of Leaping Lightning
  • Scrolls:
    • 5: Baleful Polymorph, Break Enchantment, Cone of Cold, Prying Eyes, Teleport
    • 4: Black Tentacles, Improved Invisibility
    • Stoneskin
    • scrying
    • 3: Fireball, Haste, Mad Monkeys
    • 1: Magic Missile


Haneet
  • 4,034 Gold Piece
  • War Horn (non-magic Masterwork Musical Instrument) 200 Gold Piece
  • Magic+1 special Runechill Hatchet 5312 Gold Piece [2]
  • SUBTRACT SOLD ALREADY Magic+2 Headband of Alluring Charisma
  • Magic+4 Headband of Vast Intelligence 16,000 Gold Piece Skill: Perception, ???; Language: ???, ???
  • Skill Focus (Nature)
  • NON-CORE-WISH-GRANTED: HAX: A +1 [Proficient (+1 equivalent)] Medium Greatsword with Effortless Lace applied http://www.d20pfsrd.com/magic-items/magic-weapons/specific-magic-weapons/effortless-lace/ This is a two-handed weapon for Haneet that does 2d6 damage. I'm okay bending the rules with Haneet as the low man on the power totem pole.
  • Glitterglow, the kangaroo
  • throwing/returning makes it a +4 greatsword
Tokki


Hilma
  • 10,699 Gold Piece
  • Magic+2 Ring of Protection 8000 Gold Piece ×2
  • Magic+1 special Runechill Hatchet 5312 Gold Piece [3]
  • WandWand, Bear's Endurance Lvl 2CL 3 90 Gold Piece ×11
  • Divine writings granting access to the following non-core spells:
    • Written by a wild, nomadic cleric of shamanistic traditions.
    • See: [4]
    • 9 Polar Midnight
    • 8 Nine Lives
    • 7 Magnetic Field
    • 6 Summon Stampede
    • 5 Pillar of Life
    • 4 Curse Terrain
    • 3 Hydrophobia
    • 2 Shield of Shards
    • 1 Moment of Greatness
    • 0 Spark
  • Skill Focus Knowledge (Religion)
  • NON-CORE-WISH-GRANTED: http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cape-eagle/
  • Baruk, the giant gecko.
  • WandWand, Bear's Endurance Lvl 1CL 1 15 Gold Piece ×50
  • WandWand, Bear's Endurance Lvl 1CL 1 15 Gold Piece ×50
  • Boots of Striding and Springing
  • Warhammer -> +2
  • Battleaxe +1
Isra'a

Sell

  • 3,685 Gold Piece

Unclaimed

Resizing/Unsized/Your-choice-fixed-once-selected-size
  • Magic Revelation Quill Gold Piece [6]
Small
Medium
Larger
Consumables
Other


Shared Wealth 18,974 Gold Piece

Consumable

  • ScrollScroll, Contact Other Plane Lvl 5CL 9 1125 Gold Piece
  • WandWand, Identify Lvl 1CL 1 ×13 15 Gold Piece
  • Wondrous ItemWondrous, Elemental Gem (Air) 2250 Gold Piece
  • Wondrous ItemWondrous, Book of Helpful Hints ×26 10 Gold Piece
    • As you page through this book, it fills with helpful hints, encouraging words, tidbits of knowledge, and useful life hacks. You can read up to 5 pages per task, each page read granting a cumulative +1 competence bonus to a skill check. Once read, a page vanishes from the book. Effectively, this is a Wand of Guidance swapped to an 'anyone can use it' Wondrous item.
  • OilOil, Rope trick Lvl 2CL 3 300 Gold Piece

Equipment

  • Magic Bag of Holding (Type 2) 5000 Gold Piece Default: Isra'a
  • Pair of Shield Other rings.

Mundane

  • Donkey 8 Gold Piece
    • Feed: 1.5 Gold Piece/month for donkey
  • Reasonable quantities of food and water, cooking, camping gear
  • Ladder, 10'
  • Rope [Hemp, 150']
  • Saddle, Riding
  • Saddlebags
  • Shovel
  • Block and tackle
  • Rope [Hemp, 50']
  • Torch
  • Hammer
  • Tool: Knowledge (History) Masterwork 150 Gold Piece +2 on knowledge checks related to Varisian history when time taken to consult

Plot (no intrinsic value)

  • Giant/Sandpoint Invasion Plans
  • Lucrecia's undecrypted/uninvestigated papers.
  • Lucrecia's scroll listing names, including Kaven: "Those who have agreed to grant their greed to the master's need."
  • Nymph hair, poems
  • Deed: Chopper's Isle
  • Deeds and keys: Foxglove Townhouse and Misgivings
    • Key: Tarnished iron key set with a round opal 100 Gold Piece
    • Key: Bronze with unusually long tang, with a head resembling an animal with mouth agape.
  • Tsuto's journal
  • Goblin-drawn (ie, badly) map from nearby woods to cathedral through town.
  • Book (Pictures of lamashtu written in an unknown language) 100 Gold Piece
  • Dented crown of Thistletop Goblin Tribe 20 Gold Piece
  • Pouch of artifacts from people around Sandpoint, not labelled (hair, nail clippings, used handkerchiefs, the like)
  • Nualia's notes