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Wild:PC/Brilla/Vestiges/Venta

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Revision as of 18:54, 3 June 2010 by >Mqs (Created page with '=== Lord Venta === '''Vestige Level:''' 9th '''Binding DC:''' 45 '''Special Requirement:''' Yes '''Special Requirement:''' Lord Venta will only serve those who, from his perspec...')
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Lord Venta

Vestige Level: 9th Binding DC: 45 Special Requirement: Yes

Special Requirement: Lord Venta will only serve those who, from his perspective, have a distinct chance of winning in the days ahead.

Influence: Lord Venta's physical influence grows your hair long and colors and weaves it into an ornate appearance like that of a flowing cape. While under his influence, you will do anything and everything you can to win any challenge, no matter the cost.

Granted Abilities:

Seize Victory: You can perform a coup de grace action as a standard action. Additionally, your critical multiplier increases by one for this attack and the fortitude save DC to survive increases by 4.
Unexpected Tactics: You gain the improved disarm feat and can use it even if you do not meet its prerequisites. Additionally, once every five rounds, you may make one extra attack as a free action. If the foe has an item in hand that can be disarmed, this attack must a disarm attempt. (This ability does not count as the same type granted by haste or a weapon of speed.) :Great Initiative: Whenever you roll initiative, roll twice and keep the better of the two rolls. Also, you may also act during any surprise round, whether or not you were aware of the situation. You have a natural sense of the impending combat.
More: Lord Venta has more abilities that have not yet been revealed to you.