A:Slush
From Drinking and Dragons
Revision as of 17:10, 19 July 2009 by Wizardoest (talk | contribs) (Utu: +710.73gp and assorted other things)
Slush Notes
NOTE: Please strike your name when you claim an item or gold from the list and add it to your logsheet so that we know you have taken your share. If there are deductions in the Slush GP, please note what for. This is just for tight bookkeeping.
1177.16 GP
Unclaimed Goods
Slotted
Weapons and Armor
- Longbow, mw (375gp/3#) and arrows (1gp/3#)
- Longsword
- Mithral Chain Shirt (1100gp/10#)
- Alchemist arrow (40) Round following a hit +1d4 fire unless targets uses a full-round action and passes a Reflex DC15 to put out the fire
- Blunt arrow (40) 1d8 nonlethal damage
- Net
- Bola (2)
- Backpack (2gp/2#)
- Flint & Steel
- Torch (1) (1#)
Consumables
- Ansleigh's Wound Seal (4) Upon application it converts 1d6 lethal damage to nonlethal. One minute later it heals 1d3+2 damage and requires a Fort DC14 or lose 1d3 Wisdom.
- Potion of Cure Light Wounds
- Incense of Focus Standard action to light, 30' radius, all inside gain +2 on Will saves vs mind-effecting effects.
Non-material Goods and Services
- Favor of the Church of Hurrian in Enpebyn: Divine spellcasting cost are waived for the PC (sans Bill since he dropped Starlet) in the city of Enpebyn, though costly material components will still need to be furnished.
- Light Horse (2) - Used for carrying equipment.
Session 5
- Items sold for 195.5 and added to slush.
Sessions 1-3
- 980.93 GP to each character that is not Kweto
Mauritius, Jayvin, Utu, Belos
- 660.87 GP and 2 MW shortswords for Kweto.