Drinking & Dragons

Wild:Custom/Insectile Goblin

From Drinking and Dragons
Revision as of 17:22, 21 April 2010 by >Arz (Created page with 'This is not what was requested but some things I need tested out. Have a third mook stub that needs inspiration. ==Spellscourge Bugbear Samurai== <div>Image:X.gif</div> {| ...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This is not what was requested but some things I need tested out. Have a third mook stub that needs inspiration.

Spellscourge Bugbear Samurai

Size/Type: Medium Monstrous Humanoid(Goblinoid)
Hit Dice: 3d8+1d10+12 (31 HP)
Initiative: +3
Speed: 20
AC: 23 (+8 armor, +3 natural, +2 dex), touch 12, flat-footed 21
BAB/Grp: +4/+9
Attack: Spiked Chain +10 (1d6 + 8 magic)
Full Atk: Spiked Chain +10 (1d6 + 8 magic)
Space/Reach: 5/5
SA: Ancestral Weapon
SQ: Darkvision 60', +2 racial v spells, Spell Eater
Saves: +4/+5/+7
Abilities: Str 20, Dex 15, Con 16, Int 12, Wis 10, Cha 6
Skills: Animals (7 ranks), Influence (2 ranks), Initiative (2 ranks), Magic (4 ranks), Notice (7 ranks), Sneak (7 ranks); Hide +7, Listen +8, Move Silently +8, Ride +11, Spellcraft +5, Spot +7
Feats: Combat Reflexes, Iron WIll*, Mage Slayer
Environment: Urban areas
Organization: Samurai
CR: 3
Treasure: Spiked Chain +1
Alignment: Usually lawful neutral
Advancement: By character class
LA: +2.
  • Spell Eater: (Su) If he suceeds on a save vs spell he gains 5 temporary hit points and a +2.bonus on attack rolls. The attack bonus lasts for one round and the temporary hit points for one minute.

Blue Warcaster Goblin Wu jen

Size/Type: Small Monstrous Humanoid(Goblinoid, Psionic)
Hit Dice: 4d8+1d4+10 (30 HP)
Initiative: 1d8+1 +reroll
Speed: 30
AC: 16 (+1 armor, +2 natural, +1 dex, +1 shield, +1 size), touch 12, flat-footed 15
BAB/Grp: +4/+0
Attack: Spiked Chain +10 (1d6 + 8 magic)
Full Atk: Spiked Chain +10 (1d6 + 8 magic)
Space/Reach: 5/5
SA: Arcane Talent, Pillar of Magic
SQ: DR5/magic, Darkvision 60', +2 racial v spells, Spell Eater, SR 15
Saves: +3/+5/+6
Abilities: Str 11, Dex 12, Con 14, Int 18, Wis 10, Cha 6
Skills: Acrobatics(8 ranks), Animals (8 ranks), Concentration (8 ranks), Initiative (8 ranks), Linguistics (8 ranks), Magic (8 ranks), Sneak (8 ranks); Autohypnosis +8, Balance +9, Concentration +12, Decipher Script +12, Forgery +14, Hide +15, Move Silently +14, Ride +15, Spellcraft +12
Feats: ?*, Improved Initiative, Iron WIll*, ?
Environment: Urban areas
Organization: Wu jen
CR: 5
Treasure: Ring of Silent Spells
Alignment: Usually lawful neutral
Advancement: By character class
LA: +2.
  • Pillar of Magic: (Su) Once per day he can grant all goblinoids within 30' his spell resistance for one minute.
  • Spell Eater: (Su) If he suceeds on a save vs spell he gains 5 temporary hit points and a +2.bonus on attack rolls. The attack bonus lasts for one round and the temporary hit points for one minute.
  • 3rd: Haste, Stinking Cloud
  • 2nd: Alter Self, Ice Blast, Invisibility
  • 1st: Cobra's Breath, Elemental Burst, Ghost Light, Silent Image