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User:Wizardoest/PCs/TskTsk

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Thri-kreen 2, Scout 3, Swashbuckler 1, Extreme Explorer 2 (ECL 11 [LA +3])
N Medium Monstrous Humanoid (Reptile [Chameleon template])
Patron Deity Kord
Init +10; Senses: Darkvision 60', Low-light; Listen/Spot +4
Daryl Points 2 (Spend a point to cast Heal for 110hp)
Action Points 8 (d8s; Max is two higher)
Extreme Hustle Spend an action point for a move action


AC: 24 (+1 skirmish); Touch: 17; Flat-footed: 24 (+6 dex; +3 natural, +4 mithril chain shirt, +1 dodge bonus) Uncanny Dodge; +1 vs Traps, +1 vs AoOs
HP: 68 (7d8+1d10+24)
Fort: +5, Ref +11 (+1 vs Traps) Evasion, Will +5
Draconic Defiance: +4 to one saving throw against any ability used by a type Dragon creature. Usable once as a free action. Declare before the roll.
Resist Negative Energy 2
Immune Magic sleep effects
Special Deflect Arrows


Speed: 60' (40' +10' insight, +10' enhancement); Climb 30'
Trackless step
Melee: Claw +12/12/12/12 (1d6+2) and Bite +7 (1d4+1+poison 1/day [Fort 14; 1d6 dex, Paralysis)
Melee: Adamantine Heavy Flail, mw +13/8 (1d10+3 19×2) and Claw +7/7 (1d6+2) and Bite +7 (1d4+1+poison)
Melee: Cold Iron Scimitar, mw +13/8 (1d8+2 18×2) and Claw +7/7/7 (1d6+2) and Bite +7 (1d4+1+poison)
Ranged: Tongue +12 (-)
Skirmish +1d6, +1 AC
Space: 5'; Reach: 5'; BAB: +6/1; Grapple: +8


  • Powers CL4
    • 3/day: Chameleon—+10 Hide enhancement for CL*10min
    • 3/day: Know Direction—The power reveals general information about your location as a feeling or presentiment. The information is usually no more detailed than a summary that locates you according to a prominent local or regional site. Using this power also tells you what direction you are facing.
    • 1/day: Psionic Displacement—50% miss chance for CL rnds
    • 1/day: Metaphysical Claw—+1 att/dmg with one natural weapon, CL mins.

Power Points: 1


Abilities Str 14 +2 | Dex 22 +6 | Con 18 +3 | Int 12 +1 | Wis 10 +0 | Cha 8 -1

Feats
Race: Deflect Arrows, 1: Action Boost, 3: Speed of Thought, S1: Weapon Finesse, Scout ability: Track (replaces trapfinding), 6: Improved Natural Attack (Claw)
  • Skills
Acrobatics (Dex) (9 ranks)
Balance +17 (+2 dual skill)
Tumble +17 (+2 dual skill)
Athletics (Str) (9 ranks)
Climb +21 (+2 dual skill, +8 racial)
Jump +53 (+30 racial, +12 speed)
Long Jump: DC = Distance (Ht at midpoint = D*.25)
High Jump: Ht = DC/4 (+8' reach, move action to pull up, Climb DC15)
Swim +13 (+2 dual skill)
Animals (Cha) (0 ranks)
Handle Animal
Ride
Concentration (Con) (0 ranks)
Autohypnosis
Concentration
Craft (Int)
Skill (0 ranks)
Deception (Cha) (0 ranks)
Bluff
Disguise
Influence (Cha) (0 ranks)
Diplomacy
Intimidate
Heal (Wis) (0 ranks)
Inspect (Int) (5 ranks)
Appraise +6
Search +11 Trapfinding
Legerdemain (Dex) (2 ranks)
Escape Artist +8
Sleight of Hand +8
Linguistics (Int) (0 ranks)
Decipher Script
Forgery
Mechanics (Dex) (1 ranks)
Disable Device +7
Open Locks +7
Notice (Wis) (4 ranks)
Listen +4
Spot +4
Perform (Cha) (0 ranks)
Profession (Hunter) (Wis) (10 ranks, always max) +10
Streetwise (Wis) (0 ranks)
Gather Information
Sense Motive
Spellcraft (Int) (0 ranks)
Psicraft
Spellcraft
Stealth (Dex) (9 ranks)
Hide +25 (+10 racial, +4 racial in sandy/arid)
Move Silently +19 (+4 racial)
Survival (Wis) (11 ranks)
Survival +11
Use Rope +11
Use Magic (Int) (0 ranks)
Use Magic Device
Use Psionic Device
Knowledge (Dungeoneering) (5 ranks) +5
Knowledge (Nature) (10 ranks, always max) +10
Initiative (n/a) (0 ranks)
Speak Language
Terran, Thri-kreen
Int: list int bonus languages
Celestial, Giant
Truespeak (Int) (0 ranks)

Items 8917.1gp

  • Mithril Chain Shirt 1250gp
  • Goggles of Minute Seeing 1250gp
  • Music Box 35gp
  • Backpack 1gp
  • Potions on Potion Belt, masterwork (free action to retrieve)
  1. Waterbreathing
  2. CSW
  3. Fly
  4. Inv
  5. Bless Weapon
  6. Bless Weapon
  7. Magic Fang
  8. Magic Fang
  9. Prot Evil
  10. Waterbreathing
  • Other consumables: Remove Blindness, Remove Paralysis, Lesser Restoration, Prot Evil, Jump, Silversheen, Feather Token Whip
  • Chatkchas x4

Weapon Familiarity
Thri-kreen can treat gythkas and chatkchas (see the sidebar) as martial weapons rather than exotic weapons.