Drinking & Dragons

Wild:PC/Brilla/Vestiges/Geryon

From Drinking and Dragons
Revision as of 23:19, 7 July 2010 by >Askewnotion (Created page with ''''Sign:''' Two extra pairs of devilish eyes with green lids and yellow, catlike irises open on your head. Located at the level of your own eyes and equidistant from them, these ...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sign: Two extra pairs of devilish eyes with green lids and yellow, catlike irises open on your head. Located at the level of your own eyes and equidistant from them, these bloodshot orbs grant you the ability to see all around yourself. Your own eyes take on the same appearance as the new ones.

Influence: While influenced by Geryon, you become overly trusting of and loyal to those you see as allies, even in the face of outright treachery. Because he values trust, if you make a Sense Motive check or use any ability to read thoughts or detect lies, you rebel against Geryon’s influence and incur the normal penalties.

Granted Abilities: Geryon gives you his eyes and his baleful gaze, as well as the ability to fly.

Acidic Gaze: The gaze of your devilish eyes can cause foes to erupt with acid. When you use this ability, each opponent within 30 feet of you must succeed on a Will save or take 2d6 points of acid damage. Opponents can avert or close their eyes to protect themselves, as normal for a gaze attack. You can still take a standard action to focus your gaze on a target creature, as normal for a gaze attack. You can choose not to affect specific creatures within range of the gaze attack, such as your allies, if desired. You cannot use this ability if you do not show Geryon’s sign.

All-Around Vision: Your extra eyes allow you to look in any direction, granting you a +4 bonus on Spot and Search checks. Opponents gain no benefits when flanking you. When confronted by a creature with a gaze attack, however, you cannot avert your eyes, though you can still close them. You cannot use this ability if you do not show Geryon’s sign.

See in Darkness: You can see perfectly in darkness of any kind, even that created by a deeper darkness spell. You cannot use this ability if you do not show Geryon’s sign.

Swift Flight: You can fly for 1 round at a speed of 60 feet with perfect maneuverability. Activating this ability is a swift action. Once you have used swift flight, you cannot do so again for 5 rounds.