Drinking & Dragons

NW:PCs/Falcon McCallister

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Revision as of 21:32, 17 January 2011 by Wizardoest (talk | contribs) (Adding gear)

Falcon McCallister

Brief Description
Woodsman 1
Virtue: Daring | Vice: Impulsive
Patron Deity: The Warrior
Background: Noble

Attributes

Str 0 | Dex 2 | Con 3 | Int 1 | Wis 0 | Cha 0

Initiative: +2
Speed: 30'
Conviction: 3

Combat

Defense

Defense 10 | Dodge 12 | Parry 10

Fort 4 | Reflex 3 | Will 0

Toughness + 6
(+1 feat(s), +2 armor, +0 misc, +3 Con)

Offense

Longsword + 2 (dmg 18 | Crit 19/+3)
Whip + 2 (dmg 15 | Crit 19/+3)
Knife + 2 (dmg 16 | Crit 19/+3)
Bow + 2 (dmg 18 | Crit 20/+4 | Range 40')
Unarmed + 2 (dmg 16 | Crit 20/+3)
Grapple + 2 (dmg 15 | Crit 20/+3)
Combat Bonus +0

Core Ability: Fearsome Presence—You can spend a point of Conviction to inspire fear in his nearest foe as a standard action. The foe must make a successful Will save (Difficulty = 10 + your level + your Intimidate ranks) or be shaken. This condition lasts for one round, plus an additional round for every 5 points by which the save failed.

Feats

Fascinate
Standard action; Intimidate roll vs the target's Sense Motive or Will (whichever is higher).
If you succeed, the target pays no attention to anyone other than you. You may maintain the effect by taking a standard action each round, for a maximum number of rounds equal to your skill rank. Any potential threat, such as an ally sneaking up on a fascinated target, grants a new Sense Motive check or Will save. Any obvious threat, such as someone drawing a weapon, automatically breaks the fascination. The fascination ends when you stop maintaining it or the target overcomes it.

WealthyB, FascinateB, TalentedB (Intimidate & Sense Motive), Weapon Training, Armor Training (Light), Tough, Improved Strike

Favored: Hide in Plain Sight, Tough
Favored feats may be taken at any time.

Wealth

Wealth +6 (+9 to start)

  • Knife (7)
  • Whip (4)
  • Backpack (4)
  • Bedroll (1)
  • Grappling Hook (2)
  • Rope, Hempen, 50' (2)
  • Studded Leather (13, wealth +8)
  • Longsword (11, wealth +7)
  • Bow (10, wealth +6)

Skills

Total Skill Ranks 0

Shield icon.gif Armor Check Penalty 0

General

Shield icon.gif Acrobatics: 0
Bluff: 0
Shield icon.gif Climb: 0
Concentration: 0
Disable Device: 2
Diplomacy: 0
Disguise: 0
Shield icon.gif Escape Artist: 2
Gather Information: 0
Handle Animal: 0
Intimidate: 0
Shield icon.gif Jump: 0
Medicine: 0
Navigate: 1
Notice: 0
Ride: 2
Search: 1
Sense Motive: 0
Shield icon.gif Sleight of Hand: 2
Shield icon.gif Stealth: 2
Survival: 0
Shield icon.gif×2 Swim: 0

Craft (): 1
Craft (): 1
Craft (): 1

Perform (Type): 0
Perform (Type): 0
Perform (Type): 0

Knowledges

Architecture & Engineering: 0
Art: 0
Astronomy & Planar Cosmology: 0
Behavioral Sciences: 0
Business: 0
Civics: 0
Current Events: 0
Earth Sciences: 0
History: 0
Life Sciences: 0
Nobility: 0
Physical Sciences: 0
Popular Culture: 0
Streetwise: 0
Supernatural: 0
Tactics: 0
Technology: 0
Philosophy: 0

Language: Cyril, Beastongue (Nature calls used by the rangers of the forests)