NW:PCs/Sedeq
Role
Name: Versatile Warrior Combat progression: Medium (3 points) Skill points: 4 (2 points) Power progression: Medium at Narrow access (0.5 point) Saving throw progression: One good, two normal saves (0 points) Feats: 3/2 (0.5 points) with G+1 (0 points). Lower reputation (0 points) Ability progression 1/6 (0 points) Core ability: Trivia Master (p251)
Role Chart
<colgroup/><colgroup style="color: red;" span="5"/><colgroup style="color: red;" span="3"/><colgroup style="color: red;" span="3"/> <thead></thead><tbody> </tbody>Level | Combat | Save A | Save B | Save C | Power | Skill Max | Skill Ranks | Feats | Ability Increase | Reputation | Conviction |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 0 | 2 | 0 | 0 | 3 | 4 | 16 | 4 | 0 | 0 | 3 |
2 | 1 | 3 | 0 | 0 | 3 | 5 | 20 | 6 | 0 | 1 | 3 |
3 | 2 | 3 | 1 | 1 | 4 | 6 | 24 | 7 | 0 | 1 | 4 |
4 | 3 | 4 | 1 | 1 | 5 | 7 | 28 | 9 | 0 | 1 | 4 |
5 | 3 | 4 | 1 | 1 | 5 | 8 | 32 | 10 | 0 | 1 | 5 |
6 | 4 | 5 | 2 | 2 | 6 | 9 | 36 | 12 | 1 | 2 | 5 |
7 | 5 | 5 | 2 | 2 | 7 | 10 | 40 | 13 | 1 | 2 | 6 |
8 | 6 | 6 | 2 | 2 | 7 | 11 | 44 | 15 | 1 | 2 | 6 |
9 | 6 | 6 | 3 | 3 | 8 | 12 | 48 | 16 | 1 | 2 | 7 |
10 | 7 | 7 | 3 | 3 | 9 | 13 | 52 | 18 | 1 | 3 | 7 |
11 | 8 | 7 | 3 | 3 | 9 | 14 | 56 | 19 | 1 | 3 | 8 |
12 | 9 | 8 | 4 | 4 | 10 | 15 | 60 | 21 | 2 | 3 | 8 |
13 | 9 | 8 | 4 | 4 | 11 | 16 | 64 | 22 | 2 | 3 | 9 |
14 | 10 | 9 | 4 | 4 | 11 | 17 | 68 | 24 | 2 | 4 | 9 |
15 | 11 | 9 | 5 | 5 | 12 | 18 | 72 | 25 | 2 | 4 | 10 |
16 | 12 | 10 | 5 | 5 | 13 | 19 | 76 | 27 | 2 | 4 | 10 |
17 | 12 | 10 | 5 | 5 | 13 | 20 | 80 | 28 | 2 | 4 | 11 |
18 | 13 | 11 | 6 | 6 | 14 | 21 | 84 | 30 | 3 | 5 | 11 |
19 | 14 | 11 | 6 | 6 | 15 | 22 | 88 | 31 | 3 | 5 | 12 |
20 | 15 | 12 | 6 | 6 | 15 | 23 | 92 | 33 | 3 | 5 | 12 |
Role Choices
Feat access: Warrior Good Save: Will Power Access (may need slight paring)
1 Body control [m] 2 Cure [f] 3 Cure Blindness/Deafness [f] 4 Cure Disease [f] 5 Cure Poison [f] 6 Drain Vitality 7 Enhance Ability [f] 8 Enhance Other [f] 9 Enhance Senses 10 Flesh Shaping [f] 11 Harm [f] 12 Imbue Life [f, pre: cure rank 12] 13 Self-Shaping [f, pre: body control rank 8] 14 Supernatural Speed [f, pre: body control]
Character Choices
Ability scores:
Str +1 Int +2 Dex +2 Wis +0 Con +1 Cha +0
Background:
Born in the far reaches of the Old World, Eastern Doctors are valued by the upper classes for their unparalleled knowledge of the human body. The lower classes, beyond racism, accuse them of charlatanry, sorcery, or even demonism. Eastern Doctor (See "Shadow Sorcerer" modern setting arcane backgrounds)
Bonus Feats: Iron Will, Skill Focus (Medicine) Bonus Skills: Medicine, Knowledge (Life Sciences) Favored Feats: Erase Signature, Subtle Signature
Skills: 4+2 Concentration Knowledge (Life Sciences) [b] Knowledge (Physical Sciences) Legerdemain (Escape Artist, Sleight of Hand) Medicine [b] Notice Streetwise (Gather Information, Sense Motive) Survival (Navigate, Survival) Languages: "Trade Tongue", "Eastern People Language" (primary), "Classical Philosophy Language" at Expert ie, Common, Turkish, Greek Feats: 4 1 Armor Training (Light) [g] 2 Insightful Strike [w] 3 Body Control [p] 4 Cure [p] Iron Will [b] Skill Focus (Medicine) [b] Only expert feats desired, thus dropped: Jack-of-All, Improvised Tools Virtue: ? Vice: ? Conviction: 3
Wealth: 5 Basic stuff that costs 5 or less (sacks, bedroll, blanket, torches, rope, food, clothing*, etc) #notcalculated Stiletto (3) #0.5 Javelin x3 (4) #2ea = #6 Studded Leather (13 = -2; 3) 20# Morningstar (7 = -1; 2) 6# Medicine toolkit (7 = -1; 1) 1# Final Wealth: 1 Weight: 32.5 * Technically, each change of clothes would reduce the wealth score. Eff. That. Score +5 is middle class my ass.