Drinking & Dragons

NW:PCs/Sedeq

From Drinking and Dragons
Revision as of 06:07, 17 January 2011 by >Mqs (fix table)


Role

Name: Versatile Warrior Combat progression: Medium (3 points) Skill points: 4 (2 points) Power progression: Medium at Narrow access (0.5 point) Saving throw progression: One good, two normal saves (0 points) Feats: 3/2 (0.5 points) with G+1 (0 points). Lower reputation (0 points) Ability progression 1/6 (0 points) Core ability: Trivia Master (p251)

Role Chart

<colgroup/><colgroup style="color: red;" span="5"/><colgroup style="color: red;" span="3"/><colgroup style="color: red;" span="3"/> <thead></thead><tbody> </tbody>
LevelCombatSave ASave BSave CPowerSkill
Max
Skill
Ranks
FeatsAbility
Increase
ReputationConviction
1020034164003
2130035206013
3231146247014
4341157289014
53411583210015
64522693612125
755227104013126
866227114415126
966338124816127
1077339135218137
1187339145619138
12984410156021238
13984411166422239
141094411176824249
1511955121872252410
16121055131976272410
17121055132080282411
18131166142184303511
19141166152288313512
20151266152392333512

Role Choices

Feat access: Warrior Good Save: Will Power Access (may need slight paring)

  1 Body control [m]
  2 Cure [f]
  3 Cure Blindness/Deafness [f]
  4 Cure Disease [f]
  5 Cure Poison [f]
  6 Drain Vitality
  7 Enhance Ability [f]
  8 Enhance Other [f]
  9 Enhance Senses
 10 Flesh Shaping [f]
 11 Harm [f]
 12 Imbue Life [f, pre: cure rank 12]
 13 Self-Shaping [f, pre: body control rank 8]
 14 Supernatural Speed [f, pre: body control]

Character Choices

Ability scores:

 Str +1	Int +2
 Dex +2	Wis +0
 Con +1	Cha +0

Background:

 Born in the far reaches of the Old World, Eastern Doctors are valued by the upper classes for their unparalleled knowledge of the human body. The lower classes, beyond racism, accuse them of charlatanry, sorcery, or even demonism.
 Eastern Doctor (See "Shadow Sorcerer" modern setting arcane backgrounds)

Bonus Feats: Iron Will, Skill Focus (Medicine) Bonus Skills: Medicine, Knowledge (Life Sciences) Favored Feats: Erase Signature, Subtle Signature

Skills: 4+2 Concentration Knowledge (Life Sciences) [b] Knowledge (Physical Sciences) Legerdemain (Escape Artist, Sleight of Hand) Medicine [b] Notice Streetwise (Gather Information, Sense Motive) Survival (Navigate, Survival) Languages: "Trade Tongue", "Eastern People Language" (primary), "Classical Philosophy Language" at Expert ie, Common, Turkish, Greek Feats: 4 1 Armor Training (Light) [g] 2 Insightful Strike [w] 3 Body Control [p] 4 Cure [p] Iron Will [b] Skill Focus (Medicine) [b] Only expert feats desired, thus dropped: Jack-of-All, Improvised Tools Virtue: ? Vice: ? Conviction: 3

Wealth: 5 Basic stuff that costs 5 or less (sacks, bedroll, blanket, torches, rope, food, clothing*, etc) #notcalculated Stiletto (3) #0.5 Javelin x3 (4) #2ea = #6 Studded Leather (13 = -2; 3) 20# Morningstar (7 = -1; 2) 6# Medicine toolkit (7 = -1; 1) 1# Final Wealth: 1 Weight: 32.5 * Technically, each change of clothes would reduce the wealth score. Eff. That. Score +5 is middle class my ass.