LRC:Delicious Harpell
Rachael Ray "Delicious" Harpell
Delicious teaches simple recipes that she says can be prepared in thirty minutes or less. Like many cooks, she uses garlic and chicken stock as simple ways to boost flavors, and emphasizes using fresh herbs from the Chauntean Gardens whenever possible. She says that measuring "takes away from the creative, hands-on magic of cooking", and instead favors approximations such as "half a palmful" and "eyeball it". She has popularized catchphrases such as "E.V.O.O." (extra-virgin olive oil), "Yum-O!", "So delish!", "G.B." (garbage bowl)," and "How good is THAT?".
Her signature tool is a magical santoku chef's knife +2. She claims to dislike baking desserts and to be notorious for burning bread under the broiler. Ray says her late Illuskan maternal grandfather, Emmanuel Scuderi Harpell, served as a strong influence on her cooking. To critics of her shortcut techniques, Delicious responds, "I have no formal anything. I'm completely unqualified for any job I've ever had."
NAME
Class | Levels
Race: ---
Racial Abilities: Racial stuff
XP: 0 | Next XP: 1,000
Alignment | Size: M | Type:Human
Sex | Height: --- | Weight: --- | Hair: --- | Eyes: ---
Patron Deity: ---
Abilities
Str 0 +0 |
Dex 0 +0 |
Con 0 +0 |
Int 0 +0 |
Wis 0 +0 |
Cha 0 +0
AC 10, touch 10, flat-footed 10 | (+0 Dex, +0 Armor, etc.)
HP --- (HD:---)
Init ---
Speed ---
Fort ---, Ref ---, Will ---
Attacks
- Weapon +0 | damage | Crit | Range: 0' | P/S/B/other | 0 lbs.
Special: Other weapon details - Weapon +0 | damage | Crit | Range: 0' | P/S/B/other | 0 lbs.
Special: Other weapon details - Weapon +0 | damage | Crit | Range: 0' | P/S/B/other | 0 lbs.
Special: Other weapon details
Base Attack +0 | Grapple +0 (+0 BAB)
Feats
- 1st:
- Human:
- Class:
Skills
- Appraise +0 (0 ranks)
- Balance +0 (0 ranks)
- Bluff +0 (0 ranks)
- Climb +0 (0 ranks)
- Concentration +0 (0 ranks)
- Craft +0 (0 ranks)
- Decipher Script +0 (0 ranks)
- Diplomacy +0 (0 ranks)
- Disable Device +0 (0 ranks)
- Disguise +0 (0 ranks)
- Escape Artist +0 (0 ranks)
- Forgery +0 (0 ranks)
- Gather Information +0 (0 ranks)
- Handle Animal +0 (0 ranks)
- Heal +0 (0 ranks)
- Hide +0 (0 ranks)
- Intimidate +0 (0 ranks)
- Jump +0 (0 ranks)
- Knowledge +0 (0 ranks)
- Listen +0 (0 ranks)
- Move Silently +0 (0 ranks)
- Open Lock +0 (0 ranks)
- Perform +0 (0 ranks)
- Profession +0 (0 ranks)
- Ride +0 (0 ranks)
- Search +0 (0 ranks)
- Sense Motive +0 (0 ranks)
- Sleight Of Hand +0 (0 ranks)
- Speak Language +0 (0 ranks)
- Spellcraft +0 (0 ranks)
- Spot +0 (0 ranks)
- Survival +0 (0 ranks)
- Swim +0 (0 ranks)
- Tumble +0 (0 ranks)
- Use Magic Device +0 (0 ranks)
- Use Rope +0 (0 ranks)
Languages: Common, Racial, Bonus for Intelligence
Optional: Wizard Spells and Abilities
Wizard Spells:
Caster level ---
Character Name:Spellbook <Create a new page for the spellbook.>
Close Range: --- | Medium Range: --- | Long Range: ---
Memorized Spells 1st level spells | DC 10 | 0+bonus
- Insert spell
- Insert Spell
- B Insert Bonus spell from high INT/CHR
0th level | DC 10 | 0
- Insert Spell
- Insert Spell
Character Name:Familiar <create new page for familiar's stats> Possessions
- Dagger; 1#; 2gp
- Sling; 0#
- Bullets, sling (10); 5#; .1gp
- Spell Component Pouch; 2#; 5 gp
- Signal Whistle (on strap around neck); 0#; .8 gp
- Backpack; 2# (20# with contents); 2 gp
- Use double ** to indicate when stuff is inside something.
- Use double ** to indicate when stuff is inside something.
- Use double ** to indicate when stuff is inside something.
- Use double ** to indicate when stuff is inside something.
Total Load: <add up equipment weight> | Load: --- | --- | ---
GP: --