Drinking & Dragons

Difference between revisions of "13A:PC/Steinar"

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=== Name ===
=== Steinar ===
Race<br/>
Human<br/>
Class<br/>
Necromancer (Holy Skinned)<br/>
Level (Tier)<br/>
Level 1 (Adventurer)<br/>
<!-- Tier: 1-4 Adventurer; 4-7 Champion; 8-10 Elite -->
<!-- Tier: 1-4 Adventurer; 4-7 Champion; 8-10 Elite -->
<!-- Remember: Ability modifier to damage (basic attacks, many powers, etc) and HP goes up with tier. -->
<!-- Remember: Ability modifier to damage (basic attacks, many powers, etc) and HP goes up with tier. -->
=== Stats ===
=== Stats ===
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Revision as of 18:12, 16 October 2016



Steinar

Human
Necromancer (Holy Skinned)
Level 1 (Adventurer)

Stats

STR 10 0 +1
CON 10 0 +1
DEX 10 0 +1
INT 10 0 +1
WIS 10 0 +1
CHA 10 0 +1

Combat

Init: 0
HP: 0
Staggered: 0
AC: 0
PD: 0
MD: 0
Recoveries: 8
Roll: 1dX+Y
Average: 0

Basic Attacks

Melee Attack
At-Will
Target: One enemy
Attack: Stat + Level vs. AC
Hit: WEAPON + Stat damage
Miss:

Ranged Attack
At-Will
Target: One enemy
Attack: Stat + Level vs. AC
Hit: WEAPON + Stat damage
Miss:

One Unique Thing

A living journal made by the Priestess and Archmage merges with a scribe and takes him over, giving him the ability to summon heroic entities of the past.

Icon Relationships

File:Icon-LichKing.svg 1 File:Icon-Priestess.svg 1 File:Icon-Archmage.svg 1

Backgrounds

  • Living History Book 4
    • Literal as well as figurative.
  • Failed Wizard 1
    • The host, Walter, was a failed wizard before becoming a scribe, but picked up some of the basics.
  • General Laborer 1
    • The host, Walter, acted as a general laborer and scribe.
  • New Sensations 2
    • The entity that is now Steinar is new to the world, and every sense is on high alert with new input.

Class Features

Ut enim
Quod?
Ad Minim
Quod?
Veniam, quis!
Quod?
Nostrud
Quod?

Talents

Ut enim
Quod?
Ad Minim
Quod?
Veniam, quis!
Quod?
Nostrud
Quod?
Exercitation
Quod?

Feats

Ut enim
Quod? (Ubi?)
Ad Minim
Quod? (Ubi?)
Veniam, quis!
Quod? (Ubi?)
Nostrud
Quod? (Ubi?)

Powers

none

Possessions

0 Gold Piece

Typical Arms

  • Melee Weapon (Category)
  • Ranged Weapon (Category)
  • Armor (Category)
  • Shield?

True Magic Items

  • None

Consumables

  • Duis ×4 Does what?
  • Aute ×2 Does what?

Gear

Excepteur, sint, occaecat, cupidatat, non, proident, sunt, in, culpa, qui, officia, deserunt, mollit, anim, id, est, laborum.

Arms Chart

Weapons
1h 2h Thrown Xbow Bow
Small 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y) n/a
Light 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y)
Heavy 1dX (-Y) 1dX (-Y) n/a 1dX (-Y) 1dX (-Y)
Armor
Type AC Penalty
None XX
Light YY
Heavy ZZ
Shield +1

Incremental Advances

  • None

Description

Physical Description
Foo.
Mannerisms Description
Fizz.
Personal (non-Icon) Goals
Bar.
Action Heuristic (c.f., alignment)
Baz.
Religion
Qux.
Family, hometown, city/region of origin?
Wibble.
Catchphrase, theme song, etc
Wobble
Languages Determined
Low Imperial
Graphic Representation (icon for maps)
Flob.