Drinking & Dragons

Difference between revisions of "Brew:Face/Chang/Audition"

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: Dex + Science
: Dex + Science
: A thin beam of energy shoots forth at the target within 50 feet. Does Intelligence + Success Levels damage.
: A thin beam of energy shoots forth at the target within 50 feet. Does Intelligence + Success Levels damage.
;Human Torch Lighter
: Int + Science
: Produces a small flame the size of a candle to come into existence within 50 feet.
;Magic Eight Ball
;Magic Eight Ball
: Int + Science and requires 15 minutes
: Int + Science and requires 15 minutes
: The magic eight ball is synced uses divinatory seismology to make up to three general predictions per week.
: The magic eight ball is synced uses divinatory seismology to make up to three general predictions per week.
;Human Torch Lighter (Single use)
: Int + Science
: Produces a small flame the size of a candle to come into existence within 50 feet.


'''Fear Test:''' Willpower (doubled)<br/>
'''Fear Test:''' Willpower (doubled)<br/>

Revision as of 07:48, 1 July 2012

Attributes

Strength: 1
Dexterity: 2
Constitution: 2
Intelligence: 5
Perception: 5
Willpower: 2

Skills

Acrobatics: 0
Art: 0
Computers: 3
Crime: 0
Doctor: 1
Driving: 0
Getting Medieval: 0
Gun Fu: 1
Influence: 0
Knowledge: 5
Kung Fu: 0
Languages: 3
Mr. Fix-it: 4
Notice: 0
Occultism: 0
Science: 5
Sports: 0
Wildcard (Name): 0
Wildcard (Name): 0
Wildcard (Name): 0
Wildcard (Name): 0
Wildcard (Name): 0

Language: German, English, Farsi

Stats

Life Points: 34
Drama Points: 4

Maneuvers

Superscience
Int + Science + Superscience!; Power level is one higher
Star Trek Phaser
Dex + Science
A thin beam of energy shoots forth at the target within 50 feet. Does Intelligence + Success Levels damage.
Magic Eight Ball
Int + Science and requires 15 minutes
The magic eight ball is synced uses divinatory seismology to make up to three general predictions per week.
Human Torch Lighter (Single use)
Int + Science
Produces a small flame the size of a candle to come into existence within 50 feet.

Fear Test: Willpower (doubled)
Consciousness Test: Willpower + Constitution (-1 for every Life Point below zero)
Survival Test: Willpower + Constitution (-1 for every ten Life Points below zero) +4 for Hard to Kill

Qualities & Drawbacks

Superscience! 2
Good Luck 2
Gain either a single +2 bonus or two +1 bonuses per session.
Nerd
-1 to all Social Interactions
Hard to Kill ×4
Quick Reflexes
+2 initiative bonus unless surprised or asleep
Misfit
Showoff
Covetous (Extreme)
Emotional Problem (Dependency, Severe)
Paranoid