Drinking & Dragons

Difference between revisions of "Brew:Face/Sharon Kingsley/Audition"

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: Willpower + Inner Strength
: Willpower + Inner Strength
: Each success level raises Strength by 1. This also raises Life Points by 4 per bonus. Damage is deducted from these Life Points first.
: Each success level raises Strength by 1. This also raises Life Points by 4 per bonus. Damage is deducted from these Life Points first.
;Be Like Water
: Willpower + Be Like Water
: Each success level grants a free Dodge that may be used without suffering the additional action penalty. These dodges last for 1 min per success level.


'''Fear Test:''' Willpower (doubled)<br/>
'''Fear Test:''' Willpower (doubled)<br/>

Revision as of 08:20, 24 June 2012

Attributes

Strength: 2
Dexterity: 5
Constitution: 5
Intelligence: 2
Perception: 3
Willpower: 3

Skills

Acrobatics: 1
Art: 0
Computers: 1
Crime: 2
Doctor: 2
Driving: 1
Getting Medieval: 2
Gun Fu: 1
Influence: 1
Knowledge: 0
Kung Fu: 6
Languages: 0
Mr. Fix-it: 0
Notice: 2
Occultism: 0
Science: 1
Sports: 0
Wildcard (Chi Strike): 3
Wildcard (Inner Strength): 3
Wildcard (Be Like Water): 3

Sharon-kingsley.jpg

Stats

Life Points: 47
Drama Points: 4

Maneuvers

Chi Strike
Dex + Chi Strike vs Dodge; Must declare use of one of the following before the attack.
Paralyze: Opponent must pass a difficult Constitution test, with each success of the attack deducting a success of the opponent. If failed, the opponent has -2 to all tasks for a number of turns equal to the remaining success levels of the attack.
Extra Damage: Each success level of the Chi Strike does an extra +2 damage per success.
Inner Strength
Willpower + Inner Strength
Each success level raises Strength by 1. This also raises Life Points by 4 per bonus. Damage is deducted from these Life Points first.
Be Like Water
Willpower + Be Like Water
Each success level grants a free Dodge that may be used without suffering the additional action penalty. These dodges last for 1 min per success level.

Fear Test: Willpower (doubled)
Consciousness Test: Willpower + Constitution (-1 for every Life Point below zero)
Survival Test: Willpower + Constitution (-1 for every ten Life Points below zero)

Qualities & Drawbacks

Magic 1
This permits Sharon to have magical abilities.
Lesser Sensing
Perception + Notice +1 for a chance to see magic
Hard to Kill ×3