Drinking & Dragons

Difference between revisions of "Disposable:Voyage/Mahshid"

From Drinking and Dragons
>Mqs
>Mqs
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=== Gear ===
=== Gear ===
Proficiencies: Simple, short sword. No armor, no shield.
Proficiencies: Simple, short sword. No armor, no shield.
* 11,400 GP for fixed gear
* 650 GP remain
* 3,800 GP for consumables
* cloak charisma +2
* ring, sustenance
* hand of the mage
* pearl of power 1st
* horn of fog
* short sword, masterwork
* light mace
* light crossbow
 
==== Consumables ===
* wand, CLW x50
* wand, cause fear (5HD) x50
* scroll, expeditious retreat x2
* scroll, speak with animals
* scroll, remove fear x2
* scroll, detect thoughts
* scroll, lesser restoration x2
* scroll, locate object
* scroll, remove paralysis x2
* scroll, resist energy
* scroll, clairvoyance
* scroll, haste
* scroll, call lightning

Revision as of 18:47, 28 January 2020

https://en.wikipedia.org/wiki/Mahshid Art: Castlevania Sypha

Mahshid, NG female human (Valenar) Order of the Spring Zephyr shugenja (air) 7

Attributes (32 points)

STR 9 -1 DEX 14 +2 CON 12 +1 INT 14 +2 WIS 10 0 CHA 17+1=18 +4

Abilities

HP 37 (7d6+7 [6+7+6*4]) BAB 3 FORT 2 REFL 2 WILL 5 AC 12 (10 FF, 12 Touch) [10base+2dex] AP 4 (+1d6) Elemental Focus (Air) Sense Elements (Sp)

Feats

Human Augment Healing (CD) 1st Sudden Widen (CA) 3rd Storm Magic (Frostburn) 6th Hurricane Breath (CM)

Skills

(ranks only right now)

  • Spellcraft 10
  • Concentration 10
  • Diplomacy 10
  • Bluff (cc) 5
  • Jump (cc) 5
  • Tumble (cc) 5
  • Knowledge Nobility 5
  • Knowledge Arcana 5

Spells

Spontaneous divine, Charisma-based casting and saves.

3rd (4/day)

  • Gust of Wind [Air*]
  • Invisibility [Air, Order]
  • Moon Blade [General, Water, SpC]

2nd (6/day)

  • Blur [Air, Order]
  • Cure Moderate Wounds [Water]
  • Master Air [Air, SpC]
  • Silence [Air]

1st (6/day)

  • Benign Transposition [Air, Spc]
  • Cure Minor Wounds [Water]
  • Detect Pits and Snares [Air]
  • Disguise Self [Air, Order]
  • Endure Elements [Any]
  • Faerie Fire [Fire]

0th (6/day)

  • Create Water [Water]
  • Cure Minor Wounds [Water]
  • Daze [Air, Order]
  • Detect Magic [Any]
  • Ghost Sound [Air]
  • Guidance [Air]
  • Know Direction [Air]
  • Light [Fire]
  • Purify Food and Drink [Water]

Gear

Proficiencies: Simple, short sword. No armor, no shield.

  • 650 GP remain
  • cloak charisma +2
  • ring, sustenance
  • hand of the mage
  • pearl of power 1st
  • horn of fog
  • short sword, masterwork
  • light mace
  • light crossbow

= Consumables

  • wand, CLW x50
  • wand, cause fear (5HD) x50
  • scroll, expeditious retreat x2
  • scroll, speak with animals
  • scroll, remove fear x2
  • scroll, detect thoughts
  • scroll, lesser restoration x2
  • scroll, locate object
  • scroll, remove paralysis x2
  • scroll, resist energy
  • scroll, clairvoyance
  • scroll, haste
  • scroll, call lightning