Difference between revisions of "Disposable talk:Angel RPG (Cinematic Unisystem)"
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Wizardoest (talk | contribs) (Answer found for one of the questions) |
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== Questions == | == Questions == | ||
Must Drama points spent to gain a +10 bonus be declared before initiative is determined or may they be used in this manner on the fly? | '''Must Drama points spent to gain a +10 bonus be declared before initiative is determined or may they be used in this manner on the fly?''' | ||
If a player has a dodge action and the baddie swings and misses, must the player use their dodge action since the attack never connected? | Answer: | ||
<blockquote> | |||
Players have to announce they are using a Heroic Feat Drama Point during the Intentions phase of a Turn (see Combat, p. 118), or before rolling during non-combat situations. Also, only one Heroic Feat may be performed in a Turn—it can be used either for a skill or Attribute roll, an attack, a defense, or damage, but not more than one of those in the same Turn. | |||
</blockquote> | |||
'''If a player has a dodge action and the baddie swings and misses, must the player use their dodge action since the attack never connected?''' |
Revision as of 21:41, 22 October 2011
Questions
Must Drama points spent to gain a +10 bonus be declared before initiative is determined or may they be used in this manner on the fly?
Answer:
Players have to announce they are using a Heroic Feat Drama Point during the Intentions phase of a Turn (see Combat, p. 118), or before rolling during non-combat situations. Also, only one Heroic Feat may be performed in a Turn—it can be used either for a skill or Attribute roll, an attack, a defense, or damage, but not more than one of those in the same Turn.
If a player has a dodge action and the baddie swings and misses, must the player use their dodge action since the attack never connected?