Drinking & Dragons

Difference between revisions of "Duck:PC/Corabella"

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== Description ==
== Description ==
{{Corabella}}: A duck.
{{Corabella Driftwood}}: A duck.


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<!--- LEFT COLUMN --->
<!--- LEFT COLUMN --->
<div style="float:left; width: 40%;">
<div style="float:left; width: 40%;">
== Aspects ==
== Aspects ==
;{{Aspect|Fisherman's Daughter}}
;{{Aspect|Fisherman's Daughter}}
: Boat captain...
: Background description -  Boat Captain,Smuggler
: Ship Name - Persephone
: ''Sample Invoke'':  
: ''Sample Invoke'':  
: ''Sample Compel'':  
: ''Sample Compel'':  


;{{Aspect|The skies are filled with diamonds}}
;{{Aspect|The Skies Are Filled With Diamonds}}
: Trouble description
: Trouble description - Daydreamer,Romantic, Head in the clouds
: ''Sample Invoke'':  
: ''Sample Invoke'':  
: ''Sample Compel'':  
: ''Sample Compel'':  


;{{Aspect|Think on your feet ''or'' Pirate Queen ''or'' Golden Banana}}
;{{Aspect|Think on your feet}}
: Background description
: Background description - Never get caught resting on your heels
: ''Sample Invoke'':  
: ''Sample Invoke'':  
: ''Sample Compel'':  
: ''Sample Compel'':  


;{{Aspect|Never look at the cargo}}
;{{Aspect|Never ask about the cargo}}
: Guest starring {{Poyo}}
: Guest starring {{Poyo}}
: ''Sample Invoke'':  
: ''Sample Invoke'':  
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== Skills ==
== Skills ==
* +4 Drive
* +4 Drive
* +3 Notice, Shoot
* +3 Notice, Physique
* +2 Will, Resources, Contacts
* +2 Will, Resources, Contacts
* +1 Rapport, Lore, Investigate, Stealth
* +1 Rapport, Lore, Investigate, Stealth
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: You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
: You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
: ''Fate Core sample (notice)''
: ''Fate Core sample (notice)''
;The Transporter (Drive)
: Loves anything with an engine. Gain +2 advantage to Drive when attempting a getaway in any motor vehicle.
: ''Custom according to skill bonus''
{{DM}} Please select two to keep. More can be added later, but let's just keep two for now.


== Fate, Refresh, Stress and Consequences ==
== Fate, Refresh, Stress and Consequences ==

Latest revision as of 12:10, 4 March 2014


File:Corabella.jpg


Description

Template:Corabella Driftwood: A duck.

Aspects

Fisherman's Daughter
Background description - Boat Captain,Smuggler
Ship Name - Persephone
Sample Invoke:
Sample Compel:
The Skies Are Filled With Diamonds
Trouble description - Daydreamer,Romantic, Head in the clouds
Sample Invoke:
Sample Compel:
Think on your feet
Background description - Never get caught resting on your heels
Sample Invoke:
Sample Compel:
Never ask about the cargo
Guest starring Poyoicon.gif El Poyo
Sample Invoke:
Sample Compel:

Skills

  • +4 Drive
  • +3 Notice, Physique
  • +2 Will, Resources, Contacts
  • +1 Rapport, Lore, Investigate, Stealth

Stunts

Notice Tell (Notice)
Your keen senses allow you to pick up on the subtle clues that indicate when a person is lying. You may use Notice to defend against Deceive.
Custom according to "Adding a New Action to a Skill"
Gut Feeling (Notice)
You have an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you.
Fate Core sample (notice)
The Transporter (Drive)
Loves anything with an engine. Gain +2 advantage to Drive when attempting a getaway in any motor vehicle.
Custom according to skill bonus

🎲 DM Please select two to keep. More can be added later, but let's just keep two for now.

Fate, Refresh, Stress and Consequences

  • Fate Points: 3
  • Refresh: 3
  • Stress
    • Physical Stress (Physique):
    • Mental Stress (Will):
  • Consequences
    • Mild (2): __________
    • Moderate (4): __________
    • Severe (6): __________
    • Extreme (8): __________

Extras

none

Story Notes

Background story
Background story text
Guest story
Guest story text