Drinking & Dragons

IK:Tolmek Bruzh

From Drinking and Dragons
Revision as of 00:56, 23 September 2005 by >Ryan

Tolmek Bruzh Level:0 Trollkin Experience: 0 Gold: 17

Size/Type:Medium Humanoid
Hit Dice: 1d8, (12hp)
Init: -2
Speed: 30ft (6 squares)
AC: 13 BAB/Grapple: +0/+3
Attack: +3 melee Hunting spear (2d4+4/19-20 x2) or +3 melee Greataxe (1d12+4/x3)
Reach: 10ft/5ft
Special Qualities: DR 4/lethal
Saves: Fort +4(+8 vs poison, +2 vs. disease, +12 vs. hp poisons), Ref -2, Will +0


Current stats (using 33 points):

STR 16(+2 bump at first level) DEX 6 CON 18 INT 10 WIS 10 CHA 15


Skills: Intimidate 4 ranks.
Feats:
Environment: In your mom's vagina.
Organization: n/a
CR:1/4
Treasure: Yes, please.
Alignment: Neutral
Level Adjustment: +1

Gear: Backpack, 50' silk rope, waterskin.


Standing well above six feet tall, and weighing in at a modest 280 pounds is Tolmek. He has a generous amount of spiny hairlike protrusions from his scalp, which he likes to keep beaded with dyed wooden purple, red, and yellow. His eyes are a rather disturbing (to humans not used to Trollkin) white appearance and there are red blotches mottling his chin, left cheek and forehead. When unarmored, you can usually notice a large collection of welts and bruises from his close encounters with walls, doorways, and other objects.

Above all, Tolmek values honor and sacrifice to his bloodline and trusted friends. He appreciates audacity and looks toward cowardice with disdain.

As a teen, he was conditioned to be an athlete in the Trollkin games, specializing in the Sazlik (Sheep Kick).

He is a very devout follower of Dhunia, and is very pensive about the way he will interpret events around him. He refuses to take sides immediately, trying to decide "What would Dhunia do?" first. This is, unless of course, a force is directly conflicting Dhunia or his kith. He hasn't had much experience with non-Trollkin yet, but those that he sees display a lot of desirable characteristics will get his protection too.


Open impressions about party members:

Dook - coward, nowhere to be seen during battles (he doesn't realize Dook's tactics, yet)

Jamison - not at all pleased with his weapon choice. Tolmek views cleft-bladed weapons to belong to people who desire suffering in others, and who are followers of the Devourer Wurm (no matter what they might say). Tolmek is still convinced that he's compensating for something, but won't bring it up again.

Caitlyn - Although very slight of frame, she has a lot of presence, and the audacity to approach danger even when gravely wounded. We do have our differences in what we consider honorable combat.

Tirotin - He seems really knowledgeable. I wonder if he has any knowledge of tactics.

Future ideas with advancement:

Predominant Fell Caller levels, with possible levels in fighter.
Track feat, with a respectable survival skill
Knowledge (tactics)
Possible feats: Power Attack, Improved Bull Rush, Improved Sunder, Shock Trooper, Combat Brute, Ironskin Chant. Power attack, charge feats