Drinking & Dragons

Difference between revisions of "RPM:PCs/Alt/Sioban"

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* '''Unseen Archer'''. When Vanished, gain a +2 to Shoot
* '''Unseen Archer'''. When Vanished, gain a +2 to Shoot
* '''Burrowing Animal'''. Once per scene, when the terrain has loose soil, leaf litter, high snow, or anything suitable for burrowing, you can gain the Burrowed boost. While you're burrowed, no one can attack or create an advantage on you until they've succeeded at an overcome roll with Notice to suss out where under cover you are. This aspect goes away as soon as you invoke it, or someone makes that overcome roll.
* '''Burrowing Animal'''. Once per scene, when the terrain has loose soil, leaf litter, high snow, or anything suitable for burrowing, you can gain the Burrowed boost. While you're burrowed, no one can attack or create an advantage on you until they've succeeded at an overcome roll with Notice to suss out where under cover you are. This aspect goes away as soon as you invoke it, or someone makes that overcome roll.
* '''Sneaky Strike''': When Vanished or Burrowed, you may use Stealth instead of Fight
* '''Sneaky Strike''': When Vanished or Burrowed, you may attack with Stealth instead of Fight
* '''Paralytic Bite''': After a successful fight attack using Vanished or Burrowed, you lose your Vanished or Burrowed boost. (TODO: decide effect)
* '''Paralytic Bite''': After a successful fight attack using Vanished or Burrowed, you lose your Vanished or Burrowed boost. (TODO: decide effect)

Revision as of 16:28, 3 February 2019

Sioban Freigus

Sioban has lived all her life in the wilderness around the High Horn peaks. It's been a hard life, one that's involved near starvation, dangerous wild animals, and even the occasional pack of bandits trying to skirt the fortress. But now Condrol is moving in, and already their advance scouts are staking out lookout posts around the High Horn Pass- and Sioban's family lived on the best one- secluded, difficult to reach, but with a commanding view of the surrounding terrain.

The scouts attacked while Sioban was out hunting. She returned to find her family stacked up like cordwood.

Aspects

High Concept: Deepwoods Hunter of the High Horn Peaks Trouble: Revenge (on Condrol) at All Costs Aspect: Short-Tailed Shrew Wild-Blood Aspect: My Family is Dead Aspect: RESERVED FOR CONNECTING TO OTHER PCs

Skills

  • +6
  • +5 Stealth
  • +4 Shoot
  • +3 Survival, Will, Weapons
  • +2 Provoke, Empathy, Athletics
  • +1 Rapport, Physique, Deceive

Stunts

  • Ninja Vanish. Once per scene, you can vanish while in plain sight by spending a fate point, using a smoke pellet or other mysterious technique. This places the Vanished boost on you. While you’re vanished, no one can attack or create an advantage on you until after they’ve succeeded at an overcome roll with Notice to suss out where you went (basically meaning they have to give up an exchange to try). This aspect goes away as soon as you invoke it, or someone makes that overcome roll.
  • Unseen Archer. When Vanished, gain a +2 to Shoot
  • Burrowing Animal. Once per scene, when the terrain has loose soil, leaf litter, high snow, or anything suitable for burrowing, you can gain the Burrowed boost. While you're burrowed, no one can attack or create an advantage on you until they've succeeded at an overcome roll with Notice to suss out where under cover you are. This aspect goes away as soon as you invoke it, or someone makes that overcome roll.
  • Sneaky Strike: When Vanished or Burrowed, you may attack with Stealth instead of Fight
  • Paralytic Bite: After a successful fight attack using Vanished or Burrowed, you lose your Vanished or Burrowed boost. (TODO: decide effect)