Drinking & Dragons

Difference between revisions of "RPM:PCs/Ildefons"

From Drinking and Dragons
>Mqs
>Mqs
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== Name <small>(Refresh 2)</small> ==
== Name <small>(Refresh 3)</small> ==


=== Aspects ===
=== Aspects ===
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;Patience of the Tortoise
;Patience of the Tortoise
: Use Will for social interaction with animals.
: Use Will for social interaction with animals.
;Hound & Hawk
: something to attack/overcome with my companions...
;Loaded Blunderbuss
;Loaded Blunderbuss
: Once per scene, when using Survival in a conflict, you can Create an Advantage on all targets from a whole-zone without having to divide up your shifts.
: Once per scene, when using Survival in a conflict, you can Create an Advantage on all targets from a whole-zone without having to divide up your shifts.
: Narrate with a flashback to what the blunderbuss is filled with (E.g, Aspect on all targets "Choking On Smells of Burning Death" -> "Soil from a graveyard, and a little bit of rock from the fire drake's nest.")
: Narrate with a flashback to what the blunderbuss is filled with (E.g, Aspect on all targets "Choking On Smells of Burning Death" -> "Soil from a graveyard, and a little bit of rock from the fire drake's nest.")
;Power (Animal Control? Creature Summoning?)
;Hound & Hawk (rename of: Power, Creature Summoning)
: .
: https://fate-srd.com/venture-city/creature-summoning
 
: Drawback:
: Collateral:


=== Stress and Consequences ===
=== Stress and Consequences ===

Revision as of 19:05, 4 October 2016

Name (Refresh 3)

Aspects

High Concept: Master of the Hunt
Invoke:
Compel:
Trouble: My Family Bought My Commission (though I am competent at the job)
Invoke:
Compel:
Aspect: Sorcier Pollution Taints My Land
Invoke:
Compel:
Aspect: Pomp Dandy
Invoke:
Compel:
Aspect: Eric: *snips the tether*
Invoke:
Compel:
Aspect: Nate: If Only They Would Listen and Learn!
Invoke:
Compel:
Aspect: Kevin: Have A Conviction
Invoke:
Compel:
Aspect: Remy: If Doctors Won't Treat Wildblood, I Guess I Will Do My Best
Invoke:
Compel:
Aspect: Mallory: Raised in a Caravan Abroad
Invoke:
Compel:

Game Aspect: Is this the end of the Revolution?
Game Aspect: Zusdarad the Bullfire is coming to destroy Lisway

Skills

+4 Will
+3 Survival; Empathy
+2 Stealth; Fight; Athletics;
+1 ???; Burglary; Lore (A&S); Lore (Myth)

Stunts and Extras

All rough wording.

Patience of the Tortoise
Use Will for social interaction with animals.
Loaded Blunderbuss
Once per scene, when using Survival in a conflict, you can Create an Advantage on all targets from a whole-zone without having to divide up your shifts.
Narrate with a flashback to what the blunderbuss is filled with (E.g, Aspect on all targets "Choking On Smells of Burning Death" -> "Soil from a graveyard, and a little bit of rock from the fire drake's nest.")
Hound & Hawk (rename of
Power, Creature Summoning)
https://fate-srd.com/venture-city/creature-summoning
Drawback:
Collateral:

Stress and Consequences

Physical 1 ▢ 2 ▢
Mental 1 ▢ 2 ▢
Mild 2 empty Scene
Moderate 4 empty Session
Severe 6 empty Scenario
Extreme 8 empty Major milestones; replaces existing aspect.

Conditions

Wealth and Favors

You may check off a Wealth and Favor box to help solve a situation where money or connections could help. You gain a +2 bonus or a reroll to your roll. In some situations, these boxes may be used to absorb stress, if it makes narrative sense. Additionally, some extraordinary Resources rolls may require the use of this box.

To clear a checked box you will either have to return a favor or find additional wealth. This may be as simple as an Overcome roll of +4 for each box (rolled separately). It may require finding treasure in a monster's lair to replenish your wealth or be a plot point in the narrative as you do a favor for someone you owe.