Drinking & Dragons

Coal:PC/Namèd

From Drinking and Dragons

Path: Psion

  • Traits—Brave, Mercurial, and not Quiet
  • Desires—Belonging, Wisdom, and not Wealth

Stats

  • 1d Brawn
  • 2d Agility
  • 2d Wits
  • 3d Presence

Talents

Awakened mind
You have spellcasting ability. Choose 2 bastions below, which act as touchstones for your psionic magic. You roll two stats combined to cast, forming the roll by adding the bastion's key stats and subtracting two (3 Brawn and 2 Wits = 3d).
Each session, you have 8 power points. Spend 1 power point to cast a spell. You can augment it by spending 1 or more points to: cast a potent spell—take +1d (max once) on the roll—ignore thorns from damage—add another of your bastions as a touchstone.
Bastions—Clairsentience; Telepathy
Disturbed mind
Your presence is highly disturbing to others. The GM judges an NPC's response, or you can spend story to set it: agitated—fractured—paranoid—repulsed. Once per session when you would take vex, a nearby sentient creature—even an ally—must instead take a vex response.

Backgrounds

Eccentric
Hard truths, Random facts, Strange snacks
Seer
Dream symbols, Fortune telling, Signs of weakness