Curse:Session/5 Capturing the King's "Assassin"
This page was last edited on 7 October 2026, at 02:17.
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Starring: Braecth,
Dwsyer,
Hrrm,
Ilmax
Guest Starring: Cressida Kroft, Trinia Sabor, Majenko
Challenge: Chasing Trinia; Defending Majenko
Location: The Shingles (where Trinia lives)
Date Played: 26 Sept 2026
Chasing Trinia Sabor, the alleged assassin of the king
Hrrm: Friends work never done. Meet at Cressida's office to discuss hopeful capture of maybe-friend Trinia? Friendfolk around city say Trinia responsible for King's murder by nasty poison. Even whispers of Queen wanting riots? Hrrm think riots give Queen more reason to create new order Hrrm heard talk of. Queen very vocal of unhappiness with current authorities.
With city still crazy, Cressida stress "mob justice not way." (Hrrm think back to rescuing friend Sagittar from bad mob friends not long ago...) This Trinia should likewise be saved. Hrrm agree mob justice not way. Trinia maybe have answers. Answers never known should Sable Company or Hell Knights capture Trinia first.
Hrrm and friends head to Midland to find Trinia. Area called Shingles. Hrrm heard of it, but never go. Could lose precious curios to bad friends easy... Hrrm don't blame bad friends. It way of life here. It all bad friends have.
Sam says:
When its inhabitants ran out of new real-estate long ago, they began to build up, constructing shabby, wooden lean-tos on top of existing buildings. These flimsy floors were eventually connected to each other via ladders, ropes, and long poles, even across city streets, and grew into a new pseudo-district known as the Shingles.
Sam must have read up on recent city history. Sam so smart!
Shingles prime place for mob. Like stirring coals in dying fire... Speaking of fire, Hrrm notice new fire in area where mob head off to. Guess Hrrm's point proven. Hrrm later learn Braecth and Ilmax spread false rumors via mushroom mind magic. (Hrrm still jealous, but have new Curio to mind-talk. Can't wait to try on friends!)
Hrrm and friends find Trinia's home. Or Trinia-and-many-friends home... Hrrm and friends seem to stick out like weird friends, as obvious signal is called through building. At Trinia's door, Dwyser waste no time and break in, only to find no Trinia, but open window. Ilmax and Dwyser quick to follow fleeing Trinia while Braecth and Hrrm search room. Hrrm find simple illusion of sleeping Trinia on bed. Hrrm wonder why bother...
Hrrm then get bright idea to try new curio and mind-talk to Trinia! Hrrm try to convince Trinia friends help, but no good. Hrrm feel bad Trinia not trust Hrrm. Hrrm must not have tried hard enough...
Ilmax and Dwyser's chase seemed hopeless until at last moment, Ilmax catch Trinia. Friends smart, and quick to use a new disguise trinket to alter Trinia appearance. Trinia seem relieved, and seems to realise Hrrm and friends good friends!
Hrrm and friends take Trinia to safe place to hide -- Lamm's boat! Trinia say whole thing a setup, framed. But otherwise know nothing of note. After friends return to Cressida, Vencarlo Orisini looks after still-disguised Trinia.
Cressida rewards friends with some new equipment from Guard stores! Hrrm finally get better magic-stick! "Wand of Enthrallment" Hrrm hope it help make friends.
Hrrm have bright idea to keep mind-talk link open with Trinia in case of more danger. Hrrm tell Trinia all about Hrrm and Sam!
Defending Majenko from being recaptured by the King of Spiders
Hrrm: While out in city with friends, Hrrm hear familiar voice in dark alley. Majenko, the house drake Hrrm help before in more danger! King of Spiders trying to recapture poor Majenko. Hrrm not one to turn away friend in need. Majenko not lie, as down alley, unfriendly hounds rush toward Majenko and Hrrm!
Hrrm quickly tell friends of new dangers--while using new curio, Crystal Doorknob, to create two arcane doors and help Majenko seek higher safe ground. Thing only get worse as more bad friends appear and rush Hrrm!
Hrrm try to follow Majenko on roof, but new curio failed, and Hrrm beaten badly and fell to wounds. (Second time Hrrm almost die. Hrrm hope not pattern.)
After difficult struggle, and close call with Majenko being taken, victory is clear! Majenko say owe Hrrm and friends favor. But best of all, Majenko seem to say Hrrm a good friend!
Hrrm also modified shiny Enchanting Cape curio to be better when fighting. Should give Hrrm extra protection from harm!
When friends return to Cressida, learn an execution happened in castle. That the assassin was apprehended, identity not revealed, and investigation considered over. Hrrm think it fishy. Know it not Trinia. Trinia safe with Vencarlo Orisini.
Hrrm wonder what in store for friends next...