Drinking & Dragons


From Drinking and Dragons



File:Chipsicon.gif Chips: A magpie. DM-d20.jpg DM Magpie should be reflected in High Concept somehow.


Snarky Gambler
High concept description
Sample Invoke:
Sample Compel:
Double or nothing
Trouble description
Sample Invoke:
Sample Compel:
Not welcome in Tokyo
Background description
Sample Invoke:
Sample Compel:
Damsel-in-distress disorder
Guest starring Template:Blondie
Sample Invoke:
Sample Compel:


  • +4 Deceive
  • +3 Provoke, Rapport
  • +2 Physique, Notice, ?
  • +1 Burglary, Contacts, Fight, Stealth

DM-d20.jpg DM You had Physique twice at +2. DM-d20.jpg DM Note, putting at least a +1 into Will will give an extra mental stress box.


You don't know me (Deceive)
+2 to Defend actions with Deceive that are trying to read your motives or rely on your identity
Custom according to "Adding a Bonus to an Action"
Blinded by rage (Provoke)
When you create an advantage on an opponent using Provoke, you can use your free invocation to become the target of that character’s next relevant action, drawing their attention away from another target
Fate Core sample (Provoke)

Fate, Refresh, Stress and Consequences

  • Fate Points: 3
  • Refresh: 3
  • Stress
    • Physical Stress (Physique):
    • Mental Stress (Will):
  • Consequences
    • Mild (2): __________
    • Moderate (4): __________
    • Severe (6): __________
    • Extreme (8): __________



Story Notes

Background story
Background story text
Guest story
Guest story text