Template:Daggerheart PC moar

This page was last edited on 9 May 2026, at 03:48.


Documentation

Usage Example

{{Daggerheart PC moar
| name               = Tom Vinegar
| class_name         = Bard
| subclass           = Subclass
| ancestry           = Human
| ancestry_feature_1 = High Stamina: Gain an additional Stress slot at character creation.
| ancestry_feature_2 = Adaptability: When you fail a roll that utilized one of your Experiences, you can mark a Stress to reroll.
| community          = Underborne
| community_feature  = Low-Light Living: When you're in an area with low light or heavy shadow, you have advantage on rolls to hide, investigate, or perceive details within that area.
| level              = 1
| agility            = 0
| strength           = -1
| finesse            = 1
| instinct           = 0
| presence           = 2
| knowledge          = 1
| evasion            = 10
| proficiency        = 1
| hp_slots           = 6
| stress_slots       = 6
| hope_slots         = 5
| experience_1       = Experience (+2)
| experience_2       = Experience (+2)
| experience_3       = 
| experience_4       = 
| experience_5       = 
| domain_card_1-one  = Book of Ava
| domain_card_1-two  = Enrapture
| domain_card_2      = 
| domain_card_3      = 
| domain_card_4      = 
| domain_card_5      = 
| domain_card_6      = 
| domain_card_7      = 
| domain_card_8      = 
| domain_card_9      = 
| domain_card_10     = 
| domain_card_11     = 
| domain_card_12     = 
| domain_card_13     = 
| domain_card_14     = 
| armor_name         = Gambeson Armor
| armor_thresholds   = 5/11
| armor_base_score   = 3
| armor_feature      = Flexible: +1 to Evasion
| weapon_primary     = Rapier
| weapon_pri_trait   = Presence
| weapon_pri_range   = Melee
| weapon_pri_die     = d8 phys
| weapon_pri_burden  = One-Handed
| weapon_pri_feature = Quick: When you make an attack, you can mark a Stress to target another creature within range.
| weapon_secondary   = Round Shield
| weapon_sec_trait   = Strength
| weapon_sec_range   = Melee
| weapon_sec_die     = d4 phys
| weapon_sec_burden  = One-Handed
| weapon_sec_feature = Protective: +1 to Armor Score
| consumables        = Minor Health Potion
}}