User:Arz/Builds/Luon/Psicrystal
From Drinking and Dragons
File:Noul.jpg |
Alignment: N | Size: D | Type: Construct
Sex: ? | Age: ? | Height: 2" | Weight: 1# | Hair: ? | Eyes: ?
Patron Deity: ?
Defense
AC 22, touch 16, flat-footed 20 (+3 armor, +2 dex, +3 natural, +4 size)
HP 21 (HD:8d)
Init 1d5+2
Speed 30'/20' climb
Fort +2, Ref +8, Will +6
- Hardness 8
Attacks
Base Attack +6/+1 | Grapple -11 (+6 BAB, -5 Str , -12 Size)
Abilities
- Construct Traits: A psicrystal has immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired. Psicrystals do not have the usual construct traits of darkvision and low-light vision.
- Psicrystal Granted Abilities: The psicrystal described here has the special abilities of self-propulsion, alertness, improved evasion, share powers, telepathic link, sighted, personality (If its master chooses not to activate the self-propulsion ability, the psicrystal reverts to a speed of 0 feet and has no Strength score and no Dexterity score.), deliver touch powers, and telepathic speech
- Skills: A psicrystal (with its self-propulsion ability activated) uses its Dexterity modifier instead of its Strength modifier on Climb checks. It has a +8 racial bonus on Climb checks and can always choose to take 10, even if rushed or threatened.
Skills
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Feats
- 1st: Fade into Violence Foe will strike ally instead of you if you succeed on a bluff check.