Drinking & Dragons

User:Wizardoest/PCs/Firebreathing Dire Toad Dwarf

From Drinking and Dragons

Methuselah Honeysuckle

Dragonfire Adept 12 (ECL 14 [LA +2])
N Large Monstrous Humanoid (Amphibious)
Patron Deity ---
Init +0; Senses: Darkvision 60'
Daryl Points 0
Action Points 0
Speed: 30', Fly 30' (good), Swim 30'

Defense

AC 14, Touch 10, FF 10
DR 2/magic
+4 vs Dragons
+0 dex; +4 natural
HP 12d8+con
Fort +8, Ref +4, Will +8
+2 vs Poison
+2 vs Spells

Attack

Breath Weapon Cone 30' or Line 60' 6d6 fire (Ref 18+con)
Frost Breath (cone): Cold damage
Weakening Breath (cone): -6 penalty to Str for 4 rounds (or 2 rounds, if save is passed)
Thunder Breath (cone): Sonic damage and save is Fort
Sleep Breath (cone): Will save or sleep for one round or (if save is passed) exhausted

Melee: Bite +6 (1d6+str+poison [Fort 16+con; 1d4 con])
Ranged: Tongue +6 (-)
Special: +1 vs goblins and winged vermin
Space: 5'; Reach: 5'; BAB: +6/1; Grapple: +6+str

Invocations

Least
Endure Exposure—Endure elements and target is immune to my breath weapon for 24 hours
Aquatic Adaption—Swim speed equal to land speed and breath weapon functions underwater for 24 hours
Lesser
Draconic Flight—Fly speed (good) equal to land speed
Voidsense—Gain blindsense for 24 hours
Greater
Aura of Flame—When struck, attacker takes CL (12) dmg (SR applies)

Stats

Abilities Str 10 +0 | Dex 10 +0 | Con 10 +0 | Int 10 +0 | Wis 10 +0 | Cha 10 +0

Feats
DA1—Dragontouched
1—Ability Focus (Breath Weapon)
3—
6—
9—
12—Extra Invocation(?)

Skills

60+(int*4)+(int*11)
+4 racial to Hide, Listen, Spot and +8 to Jump
+2 Appraise and Craft related to metal or stone


Special

Weapons and Armor
Simple weapons only
Not proficient with armor
Dragonkin (Ex)
You gain a +4 competence bonus on Diplomacy checks made to influence the attitude of dragons or creatures of the dragonblood subtype (see page 4). You are treated as a dragon for the purpose of determining whether frightful presence can affect you.
Improved Grab
Swallow Whole