Drinking & Dragons

Wild:Custom/Golden Wolf

From Drinking and Dragons

Golden Wolf Size/Type: Medium Magical Beast Hit Dice: 2d10+4 (19; 15-24) Initiative: +0 Speed: Speed 30' Armor Class: +6 natural BAB/Grapple: +2/+3 Attack: Bite +4 melee (1d6+1) or lightning arc Space/Reach: 5/5 SA: Trip, static, lightning arc SQ: Darkvision 60', low-light vision, scent, immunity to electricity, immune to fear Saves: Fort +5, Refl +3, Will +2 Abilities: Str 13, Dex 11, Con 15, Int 2, Wis 14, Cha 6 Skills: Stealth +2, Notice +3, Survival +3*, Intimidate +6 Feats: Track (B), Weapon Focus (Bite) Environment: Forests Organization: Solitary, or pack (7-16) CR: 2 Treasure: Non-metal objects only (den), pelt Alignment: Always neutral Advancement: 3-4 HD (Medium); 5-8 HD (Large) LA: -

Trip (Ex)
A golden wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Static (Su)
Any opponent who begins his turn flanked by a golden wolf takes 1d6 points of electrical damage per flanking wolf. Adjacent but not flanking wolves do not contribute to this. A successful reflex save (DC13) halves the damage. This save DC is constitution based.
Lightning Arc (Su)
As a standard action, a golden wolf can release a line of electricity from itself to any other golden wolf within 60 feet. Any creatures struck by the bolt takes 1d6 points of electrical damage. A successful reflex save (DC13) halves this damage. This save DC is constitution based.

Golden wolves have a +8 racial bonus to intimidate checks. Golden wolves have a +4 racial bonus on Survival checks when tracking by scent.

Golden wolves can tell if their enemies are immune or resistant to electricity and will ignore them. As all wolves, they prefer easier targets, especially those that appear frail, weak, or are isolated or slow. They will gladly move into flanking positions, even if they will receive an attack of opportunity to do so.
Preferred feats for an advanced golden wolf are combat reflexes, dodge and mobility (which require more dexterity than normal). Pack leaders will often have ability focus in static and/or lightning arc.

Based off: wolf, shocker lizard, aurumvorax