Drinking & Dragons

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"Okay then I would like to play an oldish female Elorii Truenamer who
worships Althares. I would like her to be neutral or neutral good." - Matt
== Utu Pratalong (ECL2) ==
== Utu Pratalong (ECL2) ==
{| style="float:right; margin:0 0em 0.5em 1em; padding-right: 1.5em; padding-top: 0.5em; clear:right; border: 1px solid #bdb76b; background-color: #fffacd; border-top: 3px solid #bdb76b; text-align:center;"  
{| style="float:right; margin:0 0em 0.5em 1em; padding-right: 1.5em; padding-top: 0.5em; clear:right; border: 1px solid #bdb76b; background-color: #fffacd; border-top: 3px solid #bdb76b; text-align:center;"  
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[[Image: none.jpg |300px]]<br />
[[Image: none.jpg |300px]]<br />
'''Quick links'''<br />
'''Quick links'''<br />
[[A:PC/Matt/Logsheet|Logsheet]]
[[A:PC/Utu Pratalong/Logsheet|Logsheet]]
[[A:PC/Utu Pratalong/Truenaming|Truenaming]]
|}
|}
Truenamer 1/Warrior 2<br/>
<!-- Breakdown - Class, including racial skill point
#  Class    BAB    FORT    REF    WILL  HD/HP  Skill  Feats
1   True    0.75    .33    .33    2.5    6/6    24    1HD
2  True    0.75    .33    .33    .5    6/4      6    -
3  True    0.75    .33    .33    .5    6/4      6    3HD
====================================================================================
3            2.25  1.00    1.00    3.5      14    34    2
 
Osalikene favored class:  Bard (not applicable)
-->
Truenamer 3<br/>
NG Medium Elorii (Osalikene/Wind)<br/>
NG Medium Elorii (Osalikene/Wind)<br/>
'''Deity''' Althares<br/>
'''Deity''' Althares<br/>
'''Init''' +2; '''Senses:''' Low-light Vision; Listen +0; Spot +0
'''Init''' +2; '''Senses:''' Low-light Vision; Listen +0; Spot +0<br/>
'''Action Points''' 4
<hr>
<hr>
<!-- Details
HP 14 base, 3 con = 17
F 1 base, 1 con = 2
R 1 base, 2 dex = 3
W 3 base, 0 wis = 3
-->
'''AC:''' 16; '''Touch:''' 12; '''Flat-footed:''' 14<br/>(+2 dex; +4 armor)<br/>
'''AC:''' 16; '''Touch:''' 12; '''Flat-footed:''' 14<br/>(+2 dex; +4 armor)<br/>
'''HP:''' 19 (1d6+2d8+3) '''Bloodied''' 9<br/>
'''HP:''' 17 (3d6+3) '''Bloodied''' 8<br/>
'''Fort:''' +1, '''Ref''' +1, '''Will''' +3<br/>
'''Fort:''' +2, '''Ref''' +3, '''Will''' +3<br/>
+2 vs mind-affecting effects<br/>
+2 vs mind-affecting effects; +2 holy bonus vs fear<br/>
'''Immune''' Sleep and non-magical diseases<!--
'''Immune''' Sleep and non-magical diseases
==========================================================
 
 
========================================================== -->
<hr>
<hr>
'''Speed:''' 40'<br/>
'''Speed:''' 40'<br/>
'''Melee:''' Longsword +3 (1d8 19&times;2) Masterwork <br/>
'''Melee:''' Longsword +3 (1d8 19&times;2) Masterwork <br/>
'''Ranged:''' Longbow +5 (1d8 20&times;3 / 100') <br/>
'''Ranged:''' Longbow +5 (1d8 20&times;3 / 100') <br/>
'''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' +2; '''Grapple:''' +2<br/><!--
:: '''Alchemist arrow''' Round following a hit +1d4 fire unless targets uses a full-round action and passes a Reflex DC15 to put out the fire
==========================================================
:: '''Blunt arrow''' 1d8 nonlethal damage
 
'''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' +2; '''Grapple:''' +2<br/>
 
========================================================== -->
<hr>
*'''Word of Nurturing, minor'''<br/>'''Level:''' 1<br/>'''Duration:''' 5 rounds (normal) or instantaneous and concentration, up to 1 round (reverse)<br/>'''Saving Throw:''' None<br/>'''Normal:''' You speak a simple word of health, providing an ally with minor healing ability. You grant a creature fast healing 1. At the beginning of each turn, a green flash surrounds your target, who heals slightly.<br/>'''Reverse:''' With this word, you cause your enemy to experience painfully bleeding wounds that spontaneously emerge. You unmake a portion of the subject’s being as you utter the reverse form of the life-giving words. You deal 1d6 points of damage to the subject as wounds appear across its body. If you concentrate for 1 round (a standard action), and the subject remains within range, it takes another 1d6 points of damage at the end of your next turn.
<hr>
<hr>
'''Abilities''' Str 10 +0 | Dex 14 +2 | Con 12 +1 | Int 15 +2 | Wis 10 +0 | Cha 15 +2 <br/>
'''Abilities''' Str 10 +0 | Dex 14 +2 | Con 12 +1 | Int 15 +2 | Wis 10 +0 | Cha 15 +2 <br/>
Line 45: Line 52:


;Acrobatics (Dex) (0 ranks)  
;Acrobatics (Dex) (0 ranks)  
: [[d20:skills.htm#balance|Balance]]  
: [[d20:skills.htm#balance|Balance]] +2
: [[d20:skills.htm#tumble|Tumble]] +2 racial
: [[d20:skills.htm#tumble|Tumble]] (incl +2 racial) +4


;Athletics (Str) (0 ranks)
;Athletics (Str) (0 ranks)
: [[d20:skills.htm#climb|Climb]]
: [[d20:skills.htm#climb|Climb]] +0
: [[d20:skills.htm#jump|Jump]] +2 racial
: [[d20:skills.htm#jump|Jump]] (incl +2 racial) +2
: [[d20:skills.htm#swim|Swim]]
: [[d20:skills.htm#swim|Swim]] +2


;Animals (Cha) (0 ranks)
;Animals (Cha) (0 ranks)
: [[d20:skills.htm#handleanimal|Handle Animal]]
: [[d20:skills.htm#handleanimal|Handle Animal]] +2
: [[d20:skills.htm#ride|Ride]]  
: [[d20:skills.htm#ride|Ride]] +2


;Concentration (Con) (2 ranks)  
;Concentration (Con) (2 ranks)  
: [[d20:skills.htm#autohypnosis|Autohypnosis]]
: [[d20:skills.htm#autohypnosis|Autohypnosis]] +3
: [[d20:skills.htm#concentration|Concentration]]
: [[d20:skills.htm#concentration|Concentration]] +3


;[[d20:skills.htm#craft|Craft]] (Int)  
;[[d20:skills.htm#craft|Craft]] (Int) +2
: Skill (0 ranks)
: Skill (0 ranks)


;Deception (Cha) (6 ranks)  
;Deception (Cha) (5 ranks)  
: [[d20:skills.htm#bluff|Bluff]]
: [[d20:skills.htm#bluff|Bluff]] +7
: [[d20:skills.htm#disguise|Disguise]]
: [[d20:skills.htm#disguise|Disguise]] +7


;Influence (Cha)(6 ranks)
;Influence (Cha)(5 ranks)
: [[d20:skills.htm#diplomacy|Diplomacy]]
: [[d20:skills.htm#diplomacy|Diplomacy]] +7
: [[d20:skills.htm#intimidate|Intimidate]]
: [[d20:skills.htm#intimidate|Intimidate]] +7


;[[d20:skills.htm#heal|Heal]] (Wis) (0 ranks)
;[[d20:skills.htm#heal|Heal]] (Wis) (0 ranks) +0


;Inspect (Int) (0 ranks)
;Inspect (Int) (0 ranks)
: [[d20:skills.htm#appraise|Appraise]]
: [[d20:skills.htm#appraise|Appraise]] +2
: [[d20:skills.htm#search|Search]]
: [[d20:skills.htm#search|Search]] +2


;Legerdemain (Dex) (0 ranks)
;Legerdemain (Dex) (0 ranks)
: [[d20:skills.htm#escapeartist|Escape Artist]]  
: [[d20:skills.htm#escapeartist|Escape Artist]] +2 
: [[d20:skills.htm#sleightofhand|Sleight of Hand]]
: [[d20:skills.htm#sleightofhand|Sleight of Hand]] +2


;Linguistics (Int) (0 ranks)
;Linguistics (Int) (6 ranks)
: [[d20:skills.htm#decipherscript|Decipher Script]]
: [[d20:skills.htm#decipherscript|Decipher Script]] +8
: [[d20:skills.htm#forgery|Forgery]]  
: [[d20:skills.htm#forgery|Forgery]] +8


| valign="top" width="40%" |
| valign="top" width="40%" |


;Mechanics (Dex) (0 ranks)
;Mechanics (Dex) (0 ranks)
: [[d20:skills.htm#disable device|Disable Device]]  
: [[d20:skills.htm#disable device|Disable Device]] +2
: [[d20:skills.htm#openlocks|Open Locks]]
: [[d20:skills.htm#openlocks|Open Locks]] +2


;Notice (Wis) (0 ranks)
;Notice (Wis) (0 ranks)
: [[d20:skills.htm#listen|Listen]]
: [[d20:skills.htm#listen|Listen]] +0
: [[d20:skills.htm#spot|Spot]]
: [[d20:skills.htm#spot|Spot]] +0


;[[d20:skills.htm#perform|Perform: Oratory]] (Cha) (1 ranks)
;[[d20:skills.htm#perform|Perform: Oratory]] (Cha) (3 ranks) +5


;[[d20:skills.htm#profession|Profession]] (Wis) (0 ranks)
;[[d20:skills.htm#profession|Profession]] (Wis) (0 ranks) +0


;Streetwise (Wis) (0 ranks)  
;Streetwise (Wis) (0 ranks)  
: [[d20:skills.htm#gatherinformation|Gather Information]]
: [[d20:skills.htm#gatherinformation|Gather Information]] +0
: [[d20:skills.htm#sensemotive|Sense Motive]]  
: [[d20:skills.htm#sensemotive|Sense Motive]] +0


;Spellcraft (Int) (0 ranks)
;Spellcraft (Int) (0 ranks)
: [[d20:skills.htm#psicraft|Psicraft]]  
: [[d20:skills.htm#psicraft|Psicraft]] +2
: [[d20:skills.htm#spellcraft|Spellcraft]]
: [[d20:skills.htm#spellcraft|Spellcraft]] +2


;Stealth (Dex) (0 ranks)  
;Stealth (Dex) (0 ranks)  
: [[d20:skills.htm#hide|Hide]]  
: [[d20:skills.htm#hide|Hide]] +2
: [[d20:skills.htm#movesilently|Move Silently]]
: [[d20:skills.htm#movesilently|Move Silently]] +2


;Survival (Wis) (0 ranks)
;Survival (Wis) (0 ranks)
: [[d20:skills.htm#survival|Survival]]  
: [[d20:skills.htm#survival|Survival]] +0
: [[d20:skills.htm#userope|Use Rope]]
: [[d20:skills.htm#userope|Use Rope]] +0


;Use Magic (Int) (1 ranks)
;Use Magic (Int) (1 ranks)
: [[d20:skills.htm#usemagicdevice|Use Magic Device]]   
: [[d20:skills.htm#usemagicdevice|Use Magic Device]] +3  
: [[d20:skills.htm#usepsionicdevice|Use Psionic Device]]
: [[d20:skills.htm#usepsionicdevice|Use Psionic Device]] +3


;[[d20:skills.htm#knowledge|Knowledge]] (Nature) (Int) (2 ranks)
;[[d20:skills.htm#knowledge|Knowledge]] (Nature) (Int) (2 ranks) +4
;[[d20:skills.htm#knowledge|Knowledge]] (Arcane) (Int) (2 ranks)
;[[d20:skills.htm#knowledge|Knowledge]] (Arcane) (Int) (2 ranks) +4
;[[d20:skills.htm#knowledge|Knowledge]] (History) (Int) (2 ranks)
;[[d20:skills.htm#knowledge|Knowledge]] (History) (Int) (2 ranks; +3 Truenamer) +7


;Initiative (n/a) (0 ranks)
;Initiative (n/a) (0 ranks)
Line 131: Line 138:
: List languages purchased
: List languages purchased


;Truespeak (Int) (6 ranks)
;Truespeak (Int) (6 ranks) +11
|}
|}
<hr>
<hr>
Line 144: Line 151:
'''Skills:''' Due the aerial legacy gifted to them by Osalían, Osalikene Elorii gain a +2 racial bonus on all Tumble & Jump skill checks.
'''Skills:''' Due the aerial legacy gifted to them by Osalían, Osalikene Elorii gain a +2 racial bonus on all Tumble & Jump skill checks.


'''Knowledge Focus (Ex)''' (Selected Knowledge History) As a truenamer, you spend a great deal of time studying the world around you in an effort to learn new truenames. At the levels indicated on Table 3–2, you gain a permanent +3 bonus on a Knowledge skill of your choice. Each time you gain this ability, you can apply it to a different Knowledge skill, or to the same Knowledge skill, if you want to focus on a particular area of expertise.


[[Category:Arcanis]]
[[Category:Arcanis]]
[[Category:A:PC]]
[[Category:A:NPC]]
[[Category:Wizardoest:Character Build]]

Latest revision as of 09:24, 31 December 2009

Utu Pratalong (ECL2)

File:None.jpg
Quick links
Logsheet Truenaming

Truenamer 3
NG Medium Elorii (Osalikene/Wind)
Deity Althares
Init +2; Senses: Low-light Vision; Listen +0; Spot +0
Action Points 4


AC: 16; Touch: 12; Flat-footed: 14
(+2 dex; +4 armor)
HP: 17 (3d6+3) Bloodied 8
Fort: +2, Ref +3, Will +3
+2 vs mind-affecting effects; +2 holy bonus vs fear
Immune Sleep and non-magical diseases


Speed: 40'
Melee: Longsword +3 (1d8 19×2) Masterwork
Ranged: Longbow +5 (1d8 20×3 / 100')

Alchemist arrow Round following a hit +1d4 fire unless targets uses a full-round action and passes a Reflex DC15 to put out the fire
Blunt arrow 1d8 nonlethal damage

Space: 5'; Reach: 5'; BAB: +2; Grapple: +2


Abilities Str 10 +0 | Dex 14 +2 | Con 12 +1 | Int 15 +2 | Wis 10 +0 | Cha 15 +2

  • Feats
    • 1: Elorii Bloodline You gain a 10-foot racial bonus to your base land speed. This gives you a base movement rate of 40 feet per round before any reductions due to armor or encumbrance. This bonus stacks with other increases to your base land speed, such as a barbarian’s Fast Movement extraordinary ability, as well as with any enhancement bonus to your movement rate.
    • 3: Skill Focus (Truespeak)
  • Skills
Acrobatics (Dex) (0 ranks)
Balance +2
Tumble (incl +2 racial) +4
Athletics (Str) (0 ranks)
Climb +0
Jump (incl +2 racial) +2
Swim +2
Animals (Cha) (0 ranks)
Handle Animal +2
Ride +2
Concentration (Con) (2 ranks)
Autohypnosis +3
Concentration +3
Craft (Int) +2
Skill (0 ranks)
Deception (Cha) (5 ranks)
Bluff +7
Disguise +7
Influence (Cha)(5 ranks)
Diplomacy +7
Intimidate +7
Heal (Wis) (0 ranks) +0
Inspect (Int) (0 ranks)
Appraise +2
Search +2
Legerdemain (Dex) (0 ranks)
Escape Artist +2
Sleight of Hand +2
Linguistics (Int) (6 ranks)
Decipher Script +8
Forgery +8
Mechanics (Dex) (0 ranks)
Disable Device +2
Open Locks +2
Notice (Wis) (0 ranks)
Listen +0
Spot +0
Perform: Oratory (Cha) (3 ranks) +5
Profession (Wis) (0 ranks) +0
Streetwise (Wis) (0 ranks)
Gather Information +0
Sense Motive +0
Spellcraft (Int) (0 ranks)
Psicraft +2
Spellcraft +2
Stealth (Dex) (0 ranks)
Hide +2
Move Silently +2
Survival (Wis) (0 ranks)
Survival +0
Use Rope +0
Use Magic (Int) (1 ranks)
Use Magic Device +3
Use Psionic Device +3
Knowledge (Nature) (Int) (2 ranks) +4
Knowledge (Arcane) (Int) (2 ranks) +4
Knowledge (History) (Int) (2 ranks; +3 Truenamer) +7
Initiative (n/a) (0 ranks)
Speak Language
Eloran, Low Coryani
Int: Altherian (Ancient Imperial), Ssethric
List languages purchased
Truespeak (Int) (6 ranks) +11

Immortality: Elorii do not age after reaching maturity, but they do continue to grow. An Elorii adds about one foot of height for each thousand years of life. Elorii cannot die from natural aging.

Rest: Elorii require two hours of uninterrupted meditation every night. Elorii spellcasters require four hours of uninterrupted rest to regain their daily allotment of spell slots.

Weapon and Armor Proficiency Proficient in the use of all simple and martial weapons and all armor and shields.

Proficient With Sword & Bow: All Elorii train constantly in preparation for the war of vengeance. As a result, all Elorii are proficient with the longbow, the long composite bow, the short bow, the short composite bow, the bastard sword (martial), the longsword, and the shortsword.

Skills: Due the aerial legacy gifted to them by Osalían, Osalikene Elorii gain a +2 racial bonus on all Tumble & Jump skill checks.

Knowledge Focus (Ex) (Selected Knowledge History) As a truenamer, you spend a great deal of time studying the world around you in an effort to learn new truenames. At the levels indicated on Table 3–2, you gain a permanent +3 bonus on a Knowledge skill of your choice. Each time you gain this ability, you can apply it to a different Knowledge skill, or to the same Knowledge skill, if you want to focus on a particular area of expertise.