Difference between revisions of "Brew:Cast/Brick/Unisystem"
From Drinking and Dragons
>AverageAsian |
>AverageAsian |
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| <!-- NOTE: wc1-5 denote WildCard skills. You need to provide a title for each skill --> | | <!-- NOTE: wc1-5 denote WildCard skills. You need to provide a title for each skill --> |
| {{Unisys:Cinematic Skills | | {{Unisys:Cinematic Skills |
| |acrobatics=2 | | |acrobatics=3 |
| |art=4 | | |art=0 |
| |computers=0 | | |computers=0 |
| |crime=0 | | |crime=0 |
| |doctor=0 | | |doctor=0 |
| |driving=2 | | |driving=3 |
| |getting-medieval=0 | | |getting-medieval=0 |
| |gun-fu=0 | | |gun-fu=0 |
| |influence=2 | | |influence=2 |
| |knowledge=2 | | |knowledge=0 |
| |kung-fu=0 | | |kung-fu=4 |
| |languages=1 | | |languages=0 |
| |mr-fixit=2 | | |mr-fixit=2 |
| |notice=2 | | |notice=2 |
| |occultism=6 | | |occultism=0 |
| |science=1 | | |science=0 |
| |sports=0 | | |sports=9 |
| |wc1_title=Barista | | |wc1_title= |
| |wc1=2 | | |wc1=2 |
| |wc2_title= | | |wc2_title= |
Revision as of 18:13, 22 February 2012
File:Character.jpg
Attributes
Strength: 6
Dexterity: 4
Constitution: 5
Intelligence: 3
Perception: 2
Willpower: 2
Skills
Acrobatics: 3
Art: 0
Computers: 0
Crime: 0
Doctor: 0
Driving: 3
Getting Medieval: 0
Gun Fu: 0
Influence: 2
Knowledge: 0
Kung Fu: 4
Languages: 0
Mr. Fix-it: 2
Notice: 2
Occultism: 0
Science: 0
Sports: 9
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Stats
Life Points: 64
Drama Points: 10
Experience Points: 1
XP Spent: 0
Qualities
- Bookish
- -1 penalty when personal social skills are pre-eminent
- Contacts (Community [2], Paranet [3])
- The community will lend a reliable hand, while the Paranet will go further to help.
- Eidetic Memory (1)
- Remember up to three images or frames indefinitely
- Hard to Kill (3)
- +3 to Survival Tests
- Psychic Visions
- Occult Library (Fine)
- The character has a modest occult library with several books on assorted esoteric subjects. No bonus is gained for occult research rolls, but the various tomes hold 7-16 (D10 + 6) spells, six of which are known by the arcane owner straight away.
- Occultist
- +1 bonus to Fear tests
- When presented with an opportunity to learn something supernatural—stopping to gather a few ancient scrolls as the temple starts to collapse, for instance—they must do so absent a Willpower (doubled) roll with penalties of –1 to –5, depending on how valuable the find.
Drawbacks
- Mental Problem (Severe Obsession [latest project])
- Rival (2 [Main stream coffee shop])
- Obligation (Important [Manager of Brewed Awakening])
Maneuvers
Fear Test: +4
Consciousness Test: +7 (-1 for every Life Point below zero)
Survival Test: +7 (-1 for every ten Life Points below zero)
Combat
Dodge: +7
Custom
Occult Research: +3
Knowledge Research: +3
Decipher Script: +3
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